Kickstarter Infinities: Defiance of Fate

Kickstarter Infinities: Defiance of Fate

Kickstarter Infinities: Defiance of Fate

$78.99 $99.99

Vendor: Guf

Product Type : Board Games

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Infinities: Defiance of Fate is a 4x-lite adventure game based in a cross-over setting of fantasy and science-fiction worlds connected by multiversal rifts. As these rifts open, factions from each world collide as their realities blend into one another. However, the cross-over doesn't end with the story. The game boasts a hybrid gameplay style, blending strategy card game and tactical 4x mechanics with narrative elements. A leader acts as your avatar in the game’s worlds. Leaders are represented as a board with a set of actions, three attribute tracks, and a reaction track which holds resource tokens. The basic round structure begins with all players setting one action die matching their map tile, rolling 3 more dice (with an optional reroll), then spending dice to take actions one player at a time. Action dice allow you to play unit and action cards, attack enemies, and explore and control map tiles. Units and leaders add new twists with their own unique actions while in play. At the end of the round, all leaders reset their hands with new cards, a Rift tile morphs the worlds it is connecting, then players check for objectives and Influence.

Infinities offers two primary game modes: Story and Skirmish. In Story mode, two factions use a Story Guide to follow a branching narrative campaign with varied, asymmetric actions, objectives, and win conditions. Based on the events and outcomes within a chapter, players will proceed to one of many possible chapters and make a thematic change to the game's assets for the remainder of the campaign. These changes range from removing leaders, shuffling cards into other decks, or permanently increasing action dice. Additionally, each chapter may change allegiances, leading players through free-for-all, team, one vs. all, and cooperative engagements. This makes it quite likely that players will experience both sides of the story throughout a campaign. Also included in the Story Guide are solo quests for each of the game's leaders, offering scalable challenges with multiple endings.

In Skirmish mode, players strive to collect more points than their opponents from a set of objectives. Skirmish mode functions as an ideal way to learn, practice, and master the game in friendly or competitive matches.

With shared or separate decks, dice-based actions, shifting turn order, a player-created game map, optional unlockable powers, a myriad of dynamic victory conditions, and session-specific actions, you’ll find that the possibilities in this game are infinite.

Returns
Our policy lasts 30 days. If 30 days have gone by since your purchase, unfortunately we can’t offer you a refund or exchange.

To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.

Several types of goods are exempt from being returned. Perishable goods such as food, flowers, newspapers or magazines cannot be returned. We also do not accept products that are intimate or sanitary goods, hazardous materials, or flammable liquids or gases.

Additional non-returnable items:
Gift cards
Downloadable software products
Some health and personal care items

To complete your return, we require a receipt or proof of purchase.

Please do not send your purchase back to the manufacturer.

There are certain situations where only partial refunds are granted (if applicable)
Book with obvious signs of use
CD, DVD, VHS tape, software, video game, cassette tape, or vinyl record that has been opened
Any item not in its original condition, is damaged or missing parts for reasons not due to our error
Any item that is returned more than 30 days after delivery

Refunds (if applicable)
Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, within a certain amount of days.

Late or missing refunds (if applicable)
If you haven’t received a refund yet, first check your bank account again.
Then contact your credit card company, it may take some time before your refund is officially posted.
Next contact your bank. There is often some processing time before a refund is posted.
If you’ve done all of this and you still have not received your refund yet, please contact us at orders@guf.com.au.

Sale items (if applicable)
Only regular priced items may be refunded, unfortunately sale items cannot be refunded.

Exchanges (if applicable)
We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at orders@guf.com.au and send your item to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, Australia.

Gifts
If the item was marked as a gift when purchased and shipped directly to you, you’ll receive a gift credit for the value of your return. Once the returned item is received, a gift certificate will be mailed to you.

If the item wasn’t marked as a gift when purchased, or the gift giver had the order shipped to themselves to give to you later, we will send a refund to the gift giver and he will find out about your return.

Shipping
To return your product, you should mail your product to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, Australia

You will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you receive a refund, the cost of return shipping will be deducted from your refund.

Depending on where you live, the time it may take for your exchanged product to reach you, may vary.

If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.