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Bosk board game
Over the course of a year, players control a species of tree, thriving in the beautiful terrain of a National Park. In the Spring, players carefully grow their trees, scoring as hikers enjoy traveling the trails in Summer. When Autumn comes, leaves fall in the ever-changing direction of the wind, covering the ground and other players’ leaves. Points are awarded in Winter for the most coverage of each region in the park! Control the grove and be victorous in Bosk.
Batman Miniature Game - The Dark Knight Rises Game Box
Preorder- due June 2019 (estimated) The Dark Knight Rises A comprehensive starter set, this box is packed full of models and accessories – everything you need to start playing the Batman Miniature Game. Based on the events in the Dark Knight Rises movie, this boxed set contains two complete crews (Batman, Catwoman and the GCPD vs Bane and his mercenaries), including a Batpod and – for the first time – the Tumbler Batmobile! You’ll also find full-colour, slot-together card scenery, markers and counters, cards, and a set of quickstart rules. This is the ultimate boxed set for BMG. This two-player game box includes 12 ready to paint & assemble resin miniatures: - Batman - Catwoman - 3 GCPD Cops - Bane - Miranda Tate - Barsad - 2 Mercenaries - 1 Batpod (with choice of rider: Batman or Catwoman) - 1 Tumbler PLUS: 14 Character Cards - 36 Equipment Cards...
Miskatonic University: The Restricted Collection
The game is a quest, an extremely dangerous quest. Dr. Henry Armitage, Chief Librarian, needs you to search the perilous Restricted Collection for fragments of lore from among the grimoires to recover pieces of a particular sigil. Miskatonic University: The Restricted Collection lasts five rounds, and each round continues until no one is left in the library, each player having left voluntarily or having been expelled. Basic play consists of taking turns to select a library card and placing these cards face up on your player mats. Library cards come in three types: sigil pieces, grimoire fragments, and graduate students. In more detail: Sigil pieces: Three pieces make a set and earn a lore card. Picking up a duplicate leads to expulsion unless you can use your defenses. Grimoire fragments: Three pieces make a set and earn a lore card. Picking up a duplicate leads to expulsion unless you can use...
Run fast, score big! Android: Mainframe is a fast-paced strategy game set in the not-too-distant future of the Android universe! In the game, you and up to three opponents are elite cybercriminals known as runners who are competing for control of a vulnerable bank's various accounts. At the beginning of the game, you mark your arrival by the placement of your first access point. Then, each turn, you get to take a single action: establish another access point, execute a program, or pass. Your goal is to use the programs at your disposal to secure your access points so that they control as many of Titan's vulnerable accounts as possible. Most of the generic programs write pathways between Titan's various nodes, allowing you to place a blue partition between the nodes on the board. Whenever your partitions seal off a section of the board containing only your access point or...
Colony (Board Game)
In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory. Colony includes 28 different building card types, of which only seven are used each game in addition to the fixed buildings that are used each time that you play.
Eko (Board Game)
The first player with a palace to amass 12 victory points (VP) in constructed buildings and captive Emperors in Eko wins the game.To set up, fill the board with all the pawns, placed at random. Before starting the game, each player can exchange their Emperor pawn with another of their pawns elsewhere on the board. On your turn, you must do both phases in this order: the action phase, then the reinforcements phase. During the action phase, you must perform one single action:Move: Move to an empty space, regroup or attack; you can attack only a stack of enemy pieces that contains strictly fewer pieces than the attacking stack -- except that a stack of four pieces can be attacked and destroyed by a stack of one piece.Construct: You can construct only one building per space; subsequent construction on the same space replaces the existing building. Each terrain type allows...
Elder Sign (Board Game)
Gilman felt that the twilight abysses around him were those of the fourth dimension. Those organic entities whose motions seemed least flagrantly irrelevant and unmotivated were probably projections of life-forms from our own planet, including human beings. What the others were in their own dimensional sphere or spheres he dared not try to think. -H.P. Lovecraft, "The Dreams in the Witch House" Elder Sign lets players control investigators who must successfully endure adventures within the museum in order to gather clues, items, and the eldritch knowledge they need to seal the rifts between dimensions and prevent the Ancient One's arrival. A clever and thematic dice mechanic pits their exploration against monsters and the sheer difficulty of staying sane and healthy while investigating the most dangerous exhibits and most terrifying instances of insanity. Elder Sign recreates the Lovecraftian thrills of eerie suspense and mind-numbing horrors in a cooperative game players can...
Eminent Domain (Board Game)
Eminent Domain is an empire building game in which your empire's abilities are based on a deck of Role cards. At the beginning of the game each player has the same deck of cards. Every turn you must choose a role to execute and in doing so you will add one of those Role cards to your deck. When executing a role,you may Boost its affect by playing cards out of your hand matching the role you have chosen. For instance, the more research done by your empire, the better your empire gets at doing research - because there will be more research cards in your deck!During the game players gain influence throughout the universe by expanding their empire, doing research, and trading. You'll survey the find planets, Colonize them or use Warfare to incorporate them into your empire and gain access to their abilities and influence. The player whose...
Epic Card Game Base Set
Epic is a fast paced card game of fantasy combat designed by the creators of the Star Realms Deckbuilding Game: Hall of Famers Rob Dougherty and Darwin Kastle. Epic provides all the great game play of a trading card game at a tiny fraction of the cost. Two to four players can play sealed, draft, or constructed out of a single box.
At the edge of known space, the most famous adventurers converge on a strange little planet that is uniquely capable of attracting precious stardust with its befuddling gravity. These adventurers are there to collect as much of this rare resource as they can, while their rivals constantly try to steal it. You are one of these superstars on a quest for wealth, and you must overcome the gravitational challenges set before you! What is really original about Gravity Superstar is the manner in which the players' pawns move: Each turn, they move one or two spaces, then they are affected by gravity, which makes them fall until they are stopped by a platform. This effect is made possible by the fact that the pawns are used lying down on the board. Thus, they move up (above their head), down (below their feet), left, or right. During its movement, a pawn can collect...
Heaven and Ale (Board Game)
You have been assigned to lead the ancient monastery and its brewery. Now it's your time to brew the best beer under God's blue sky! The fine art of brewing beer demands your best timing. In order to get the best results of your production, you have to provide your cloister's garden with fertile resources and the right number of monks helping with the harvest. But keep your brewmaster in mind: He is ready and eager to refine each and every one of your barrels! Contents: * 1 game board * 33 ducats * 12 small barrels * 24 monk tiles * 4 player boards * 4 brewmasters * 20 resource markers * 20 privilege Cards * 100 resource tiles * 24 money Cards * 54 shed tiles * 12 large barrels * 4 player figures * 20 privilege Cards * 36 scoring discs
Kodama Tree Spirits 2nd Edition
The forest is growing fast! As caretakers for Kodama, the tree spirits, you must keep the forest a healthy and lush home for your little friends. Over three growing seasons, you must cultivate trees with the right mix of flowers, insects, and branch arrangements to make your Kodama as happy as possible. Whoever cares for their Kodama best will be remembered for generations!From the designer of the hit game Kigi, Kodama: The Tree Spirits branches out into a fun new way to play! Grow your tree by placing cards in clever arrangements, being careful to leave room for future growth. At the end of each season, one Kodama will award you points for how well your tree suits its needs. With beautiful art and innovative mechanics, Kodama is an inTREEguing game for the whole family.
Light and Dark (Board Game)
Flick, Flip, Fun!In Light & Dark, two players compete to see if they can turn druids to the side of the light or the dark. Flick druid disks across the table in an attempt to convert your opponent's druids, or light and extinguish torches to win the game. Fast and fun, Light & Dark will have you flicking excited. It's the best flicking time you'll ever flicking have!Contains:6 Druid disks (double sided)5 Torch disks (double sided)8 Power CardsRulebook 2 playersAges 14+10 minute play time
Marrakech (Board Game)
In Marrakech each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with 10 coins and an equal number of carpets. On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square showing that is contiguous with the landed-on square. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet). The game ends when all players have played all carpets. Each gets 1 coin per visible square. The player with most coins wins!
Monarch (Board Game)
In Monarch you play as an heir to the throne. Your mother, the Queen, has lived out her years and will soon pass on the crown. The time has come for you and your siblings to demonstrate your intelligence, compassion, bravery, and strength as leaders. Out perform your siblings to demonstrate your ingenuity and strength. Choose strategies that will bring prosperity to the land and glory to your court. Defend the realm from threats and famine. Only the player with the most majestic court will be named heir.During the game each sibling aims to collect cards to add to her court of wise advisors, exotic beasts, and symbolic garments. Court cards provide crowns. The player whose court cards provide the most crowns at the end of the game will be selected to rule, so they must cleverly collect cards that work well together and avoid those that conflict with one...
Mow Money Reverse Auction Card Game
Spring has arrived in Walkerville, and the lawns are coming back to full life after the long, cold winter. In Mow Money, you and up to five other players compete as start-up landscape company owners armed with a push-mower, a few bucks, and big dreams of growing your businesses into landscaping powerhouses. The property owners in Walkerville generally award contracts to companies that agree to work for the lowest pay, but sometimes having a good reputation will sway the auction in your favor. Through cunning management of bids and odd jobs, your goal is about earning the best reputation -- and while in this game reputation matters most, in the end, having a few extra bucks won't hurt.
Munchkin Panic (Board Game)
Munchkin Panic is a semi-cooperative board game for 1 to 6 players, ages 10 and up. The Munchkin Monsters have found the Castle Panic Towers and are on the rampage! In this hybrid of the hit games Munchkin and Castle Panic, players combine cards to hit and slay the Monsters before they destroy the Castle. Each defeated Monster becomes a Trophy and gives up its Treasure to the victor. If players work together to defeat the Monsters, the player with the highest point count becomes the Master Munchkin. But get too greedy and the Monsters will stomp the Castle flat! * Combines the all-for-one feel of Castle Panic with the all-for-me play of Munchkin * Playful, funny, and iconic art by John Kovalic * New card combos created from mixing the decks of the 2 source games * Hopeful, desperate, addictive gameplay keeps players coming back for more * Brings...
Project Mars (Board Game)
In Project Mars you work as a space industry contractor racing to be the first company with the technology and engineering levels to send humans to Mars.It's not going to be easy as there are a number of challenges to overcome in order to accomplish a manned trip to the red planet, for one, it's only feasible to make an attempt every 2 years (actually closer to 26 months) for the most optimal alignment of Earth and Mars.Next there is the challenge of getting all the necessary items you'll need for the trip free of Earth's atmosphere. This can't be done in one shot - so multiple missions will be necessary, taking fuel and modules up to low Earth orbit (LEO) on separate trips where they can then be assembled into a spacecraft that has everything needed to do the job. And let's not forget money - it costs a...
Star Trek Panic (Board Game)
Space IS the final frontier . . . As part of the crew of the U.S.S. Enterprise, your five-year mission is to explore strange new worlds, encounter alien civilizations, and defend the ship. Players work together to carry out missions while keeping the U.S.S. Enterprise safe from enemy attacks. Complete five missions with the U.S.S. Enterprise intact and win the game! Star Trek(tm) PANIC(r) is a cooperative, light strategy tower defense game based on the popularCastle Panic(r) game. Perfect for families, friends, and cadets who want to explore the final frontier!
Talisman Legendary Tales
Many centuries ago, legendary smiths forged the Crown of Command, a magical artefact of immense power. Whoever wears the Crown of Command will hold power over all of the land. Decades ago, a powerful wizard sealed the Crown of Command behind the Portal of Power to prevent evil forces from obtaining it. Only those who possess one of the legendary Talismans may pass through this Portal to reach the Crown. Over the years, five of the Talismans have disappeared. Enemy forces now seek to find them in order to seize the Crown of Command for themselves. Brave heroes that you are, you have banded together to go on a quest to retrieve all five Talismans and thereby stop the evil power behind these enemy forces from ruling the world. This task won't be easy as finding each Talisman is an epic adventure in itself. However, if you work together using...
Through the Ages a New Story of Civilization
Through the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages. Through the Ages is a civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age. One of the primary mechanisms in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough...
Whistle Stop (Board Game)
With the driving of the golden spike in 1869, the first transcontinental railroad was completed in the United States — but really it was only the beginning of a rapid expansion of railways that would crisscross the entire country.In Whistle Stop, you make your way west across the country, using your fledgling railroad company to build routes, pick up valuable cargo, and deliver needed goods to growing towns, creating a network of whistle stops that you and your competitors can leverage as you continue to expand your networks. Along the way, you gain shares in other railroads and watch your reputation soar with each successful delivery before making a final push to complete long hauls to the boom towns of the West.This design is a new twist on pick-up-and-deliver games. As players move their trains west and pick up goods, they can deliver those goods to small towns to gain...
Darkness Comes Rattling
Darkness Comes Rattling is a co-operative board game for 2-6 players that follows the story of the Tribes of Man in their quest to save the world from corruption and Darkness. Each player guides a mighty warrior and traverses a world of shadows, spirits and other dangers as they combat the coming night. Will you make the ultimate sacrifice? Will you become a mighty warrior, able to fight off corruption? Do you have what it takes to face the Darkness?
Merchants & Marauders Broadsides!
XVII century, Caribbean Sea. At the helm of your mighty vessel, revisit the golden age of piracy with Merchants & Marauders: Broadsides, a game in which you and your opponent are engaged in a deadly battle hoping to sink each other’s ship. Load your cannons, aim, and unload everything you’ve got at the enemy! Content:• 2 Player boards• 2 Aim decks• 30 Target cards• 12 Cannon tiles• 9 Reputation cards• 24 Dirty Trick cards• 15 Shot discs• 6 Disaster tokens• 28 Plank markers• 12 Sail Markers• 24 Crewmen markers• 2 Gunsights• 2 Gunners• 2 Captains• 2 First Mates• 1 Draw bag• Many board markers 14 years +2 players45 minutes
Click Click Boom
Click Click Boom is a bluffing game of Russian Roulette, where a group of western animals compete for the most money. Use special character abilities, cunning, trickery, and psychology to figure out who is trying to take you out...so you can ultimately win the pot of money at the end of the game.
The Flow of History
History is a harsh river that flows steadily through the ages. Since the dawn of time, numerous civilizations have risen over the fallen ashes of others, and yet every one of them had once shone brightly in its own moment of glory! Players develop their nation using a unique bidding/price-setting mechanism to purchase new cards, but what is paid to the supply might also be harvested into the pockets of other players later, which puts a twist on your strategy for bidding, and also cleverly simulates economic inflation in the game.
Mad Science Expo
It’s Good To Be Bad! Players are mad scientists preparing for the 350th Annual Evil Science Expo. You must recruit the best team of henchmen to help retrieve supplies and carry out experiments. The player who recruited the best henchmen at the end of the game will have the greatest exhibit and become the most famous mad scientist at the Expo! Bullet Points - Short play time of 20 minutes for a boardgame means the game will be played frequently and likely be a fan favorite for gaming night. - Easy to teach and easy to play. - Charming art and graphics makes the game appealing and accessible to players of all ages. - Low price point. Contents - 36 Henchmen cards, - 6 Mad scientist cards, 6 Exhibit cards, - 1 Rulebook Players: 2-6 Ages: 14+ Playing Time: 20 min