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- Adepta Sororitas
- Aeldari
- Astra Militarum
- Black Templars
- Blood Angels
- Chaos Daemons
- Chaos Space Marines
- Dark Angels
- Death Guard
- Drukhari
- Genestealer Cults
- Grey Knights
- Leagues of Votann
- Necrons
- Orks
- Space Wolves
- T'au Empire
- Thousand Sons
- Tyranids
- World Eaters
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- The Army Painter
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Micro Nova Brushes
- Paint Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
- Weathering Effects
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01-14 Codex - Adeptus Custodes
01-14 Codex - Adeptus Custodes
$63.00$70.00Vendor: Guf
Product Type : Tabletop Games
Hurry! Only1units left in stock!The Adeptus Custodes are the Emperorâs personal guard. For ten thousand years they have stood sentinel over the Master of Mankind and defended the gates of his palace. Yet now the Emperorâs blades are unsheathed. Biochemically fashioned from infancy to function as supreme tacticians, combatants and bodyguards, they are death incarnate to those who oppose the Emperorâs will. Each Custodian is sublimely skilled, their talents and abilities to the Space Marines what those transhuman warriors are to unaugmented Imperial soldiery. The Ten Thousand walk the stars in numbers not seen since the Great Crusade, and woe betide those who stand in their way.
Codex: Adeptus Custodes contains a wealth of background and rules â the definitive book for Adeptus Custodes collectors. Within this 80-page hardback, youâll find:
- Brotherhood of the Demigods: the history of the Adeptus Custodes, from their formation as the Legio Custodes to their increased visibility and wider role in the campaign against Chaos since the Great Rift;
- Detailed descriptions of their deployment during the Horus Heresy, the civil war ten thousand years ago that tore the Imperium in twain, along with details of their role protecting the Emperorâs Golden Throne;
- Shadows and Alchemy: the process by which Adeptus Custodes are created. along with details of their defence of Terra including an overview of the palace itself;
- Rise of the Primarch: an overview of the Gathering Storm, a series of events that saw the Ultramarines Primarch Roboute Guilliman restored to glory and the Adeptus Custodes being sent to aid the Indomitus Crusade;
- A Host of Heroes: the composition of the Adeptus Custodes, and the manner in which they organise themselves for war â far more loosely than other Imperial organisations, but easily as effective;
- Uniforms and Heraldry: examples for 5 shield companies â the Shadowkeepers, the Aquilan Shield, the Dread Host, the Solar Watch and the Emissaries Imperatus;
- The Solar Fastness: while once the invasion of Terra was unthinkable, since the Great Rift things have changed. This section describes the Adeptus Custodesâ defence of the Sol System;
- The Tale of Ten Thousand: a timeline of major events in the Adeptus Custodesâ history;
- Background and details on each character and unit available to an Adeptus Custodes army;
- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get an Adeptus Custodes army primed for games of Warhammer 40,000 is in here:
- 13 datasheets providing rules for every Adeptus Custodes unit and miniature;
- Army abilities reflecting the Adeptus Custodesâ methods of war on the tabletop;
- Armoury of the Adeptus Custodes: wargear both ranged and close-combat for use by the Adeptus Custodes;
- Points values for all miniatures, weapons and wargear for use in Matched Play games;
- Auric Mortalis: rules for Battle-forged armies, including:
- 27 unique Stratagems;
- 6 unique Warlord Traits;
- Relics of Terra: 13 weapons and artefacts available only to Adeptus Custodes;
- 6 unique Tactical Objectives.Returns
Our policy lasts 30 days. If 30 days have gone by since your purchase, unfortunately we can’t offer you a refund or exchange.To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.
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Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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