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- Adeptus Astartes (Space Marines)
- Adeptus Custodes
- Adeptus Mechanicus
- Adepta Sororitas
- Aeldari
- Astra Militarum
- Black Templars
- Blood Angels
- Chaos Daemons
- Chaos Space Marines
- Dark Angels
- Death Guard
- Drukhari
- Genestealer Cults
- Grey Knights
- Leagues of Votann
- Necrons
- Orks
- Space Wolves
- T'au Empire
- Thousand Sons
- Tyranids
- World Eaters
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-
-
-
-
-
-
-
-
-
- The Army Painter
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Micro Nova Brushes
- Paint Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
- Weathering Effects
- Airbrushing Gear
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There are 7 productsSort
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CHM03 HYPERCHROME (Dark Tone) 30ml$9.95 $9.95Using the latest in pigment technology, HyperChrome is an airbrush ready Chrome paint that will give professional results with minimal effort. Apply lightly at 12 to 15PSI over a Gloss Black base c...
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MRK04 HYPERCHROME Marker Bright Gold 3mm$14.95 $14.95Using the latest in pigment technology, HyperChrome is an airbrush ready Chrome paint that will give professional results with minimal effort. Apply lightly at 12 to 15PSI over a Gloss Black base c...
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MRK03 HYPERCHROME Marker Bright Silver 3mm$14.95 $14.95Using the latest in pigment technology, HyperChrome is an airbrush ready Chrome paint that will give professional results with minimal effort. Apply lightly at 12 to 15PSI over a Gloss Black base c...
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MRK02 HYPERCHROME Marker Gold 0.5mm$12.95 $12.95Using the latest in pigment technology, HyperChrome is an airbrush ready Chrome paint that will give professional results with minimal effort. Apply lightly at 12 to 15PSI over a Gloss Black base c...
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MRK01 HYPERCHROME Marker Bright Silver 0.5mm$12.95 $12.95A new way to paint SMS HyperChrome! Introducing our all new range of paint markers, HyperChrome Bright Silver and Bright Gold! These markers feature alcohol based paint, similar to our airbrush...
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CHM01 HYPERCHROME (Cold Tone) 30ml$9.95 $9.95Using the latest in pigment technology, HyperChrome is an airbrush ready Chrome paint that will give professional results with minimal effort. Apply lightly at 12 to 15PSI over a Gloss Black base c...
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CHM02 HYPERCHROME (Warm Tone) 30ml$9.95 $9.95Using the latest in pigment technology, HyperChrome is an airbrush ready Chrome paint that will give professional results with minimal effort. Apply lightly at 12 to 15PSI over a Gloss Black base c...
Showing 1 -7 of 7 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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