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- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- The Army Painter
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Paint Brushes
- Zap a Gap Adhesives
- Hobby Lighting
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30-14 M-E SBG: QUEST OF THE RINGBEARER
30-14 M-E SBG: QUEST OF THE RINGBEARER
Regular Price $84.00$84.00Vendor: Guf
Product Type : Tabletop Games
Hurry! Only0units left in stock!The last days of the Third Age of Middle-earth may have been dominated by the many great battles fought during the climactic War of the Ring, yet the most seismic event of all was the destruction of the One Ring and the final defeat of the Dark Lord Sauron. Crucial to this lasting victory over the forces of darkness was the epic journey undertaken by the Nine Walkers – the Fellowship of the Ring – for the deeds of its members, both good and ill, were destined to rule the fate of all.
This expansion for the Middle-earth Strategy Battle Game brings the fateful quest of the Fellowship of the Ring to life. As well as background on where the Fellowship’s journey took them and vivid descriptions of the the many trials and tribulations they faced along the way, the book features a wealth of new rules, Scenarios and profiles. There are also rules for a linked, 28-scenario campaign that enables you to refight every key engagement involving the Fellowship and its members – from the smallest skirmish to the largest battle – with your collection of Citadel and Forge World miniatures.
Inside this 128-page hardback supplement, you will find:
Scenarios: 28 Narrative Scenarios, from the very start of Frodo's journey in Farmer Maggot's crop in the Shire, right through to the destruction of the One Ring in the fire of Mount Doom.
The Journey of the Ringbearer: Rules for linking the Narrative Scenarios together into a flowing campaign, with each battle having an impact on others. These include rules to represent the length of the journey, your Heroes being injured (or even dying!), and recovering their strength between encounters with the enemy.
Armies: Detailed army focuses, including the strengths, weaknesses and key models for five Armies: The Fellowship, Rangers of Ithilien, Wanderers in The Wild, The Black Riders and Cirith Ungol. Also includes two new profiles for the Rangers of Ithilien list, and two for the Wanders in the Wild list.
Legendary Legions: Rules for six new and updated Legendary Legions: The Breaking of the Fellowship, Rangers of Ithilien, Lurtz's Scouts, Depths of Moria, The Black Riders, and Cirith Ungol.
Fantasy Fellowship: Guidelines for creating your own Fantasy Fellowship by assembling Heroes from across Middle-earth in a similar way to the actual Fellowship of the Ring, but accounting for numerous 'what ifs' that could have reasonably happened throughout Middle-earth's and The One Ring's history. Includes rules for selecting a Ringbearer, their Companion, and the rest of The Fellowship. Also provides a slightly revised Fantasy Fellowship campaign, consisting of 23 linked Scenarios. (Please note that you will need the War in Rohan and Gondor at War supplements to be able to play all the way through the scenarios featured in the Fantasy Fellowship campaign.)
Weathertop Masterclass: An extended masterclass on how to best build and paint the Weathertop scenery piece, available on ForgeWorld.co.uk, which was a key location on Frodo's journey.
© 2020 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc.
© Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. (s20)Returns
Our policy lasts 30 days. If 30 days have gone by since your purchase, unfortunately we can’t offer you a refund or exchange.To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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