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- Army Painter Speedpaint 2.0 *NEW*
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- The Army Painter
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Paint Brushes
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
- Weathering Effects
- Airbrushing Gear
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Tal'Dorei Campaign Setting Reborn
Regular Price $99.95$99.95Vendor: Guf
Product Type : Accessories
Hurry! Only0units left in stock!Tal’Dorei Campaign Setting Reborn is the definitive sourcebook for bringing the locations, people, creatures, and character options of Critical Role's Tal’Dorei continent to roleplaying games everywhere.
Set two decades after the conclusion of Critical Role Campaign 1, this book invites you to soar on a skyship from the metropolis of Emon to the distant haven of Whitestone, venture into wilderness rife with terrifying monsters and wayward mages, and uncover magic items that range from simple trinkets to the legendary Vestiges of Divergence. Explore dazzling new subclasses and backgrounds in your epic adventures in the world of Exandria and beyond! Tal’Dorei Campaign Setting Reborn holds a wealth of playable content, lore, and artwork to inspire. The adventure begins here!
Contents: The physical and PDF version of Tal'Dorei Campaign Setting Reborn both present 280 art-filled pages of rich lore and playable 5th edition content, encompassing everything you need to unlock Tal’Dorei for your own:
A guide to each major region, with story hooks to fuel your campaign
Expanded character options, including 9 subclasses and 5 backgrounds
Magic items such as the Vestiges of Divergence, legendary artifacts that grow in power with their wielders
Dozens of creatures, many featured in the Critical Role campaigns
New lore and updated stat blocks for each member of Vox Machina
A gorgeous 18”x24” foldout map of the Tal’Dorei continent by cartographer Andy Law
The PDF contains alt text for illustrations and is screen reader friendlyWriting and Design: The sourcebook’s lead designers are Matthew Mercer, Hannah Rose, and James J. Haeck. Additional contributions are provided by Critical Role cast members Laura Bailey, Taliesin Jaffe, Ashley Johnson, Liam O’Brien, Marisha Ray, Sam Riegel, and Travis Willingham; as well as John Stavropoulos and Aabria Iyengar.
Artwork: An outstanding team of artists bring this campaign setting to life, including Cover Illustrator Genel Jumalon, Lead Character Illustrator Lauren Walsh, Cartographer Andy Law, and interior illustrators Jonah Baumann, Elliott Berggren, Lea Bichlmaier, Hunter Bonyun, Allie Briggs, Conceptopolis, Clara Daly, Kent Davis, Nikki Dawes, Biagio D’Alessandro, Stanislav Dikolenko, Isabel Gibney, John Anthony di Giovanni, Wesley Griffith, Anna Grinenko, Illich Henriquez, Claudia Ianniciello, Linda Lithén, Adrián Ibarra Lugo, Nguyen Hieu, Jessica Nguyen, Ariana Orner, Svetoslav Petrov, Kennef Riggles, Aaron J. Riley, Caio Santos, Jessica Scates, Elisa Serio, Ameera Sheikh, Cyarna Trim, Audrey Vasilchenko, Azra Wheeler, and Zuzanna Wuzyk.
Returns
Our policy lasts 30 days. If 30 days have gone by since your purchase, unfortunately we can’t offer you a refund or exchange.To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.
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Any item that is returned more than 30 days after deliveryRefunds (if applicable)
Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
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If you’ve done all of this and you still have not received your refund yet, please contact us at orders@guf.com.au.Sale items (if applicable)
Only regular priced items may be refunded, unfortunately sale items cannot be refunded.Exchanges (if applicable)
We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at orders@guf.com.au and send your item to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, Australia.Gifts
If the item was marked as a gift when purchased and shipped directly to you, you’ll receive a gift credit for the value of your return. Once the returned item is received, a gift certificate will be mailed to you.If the item wasn’t marked as a gift when purchased, or the gift giver had the order shipped to themselves to give to you later, we will send a refund to the gift giver and he will find out about your return.
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To return your product, you should mail your product to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, AustraliaYou will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you receive a refund, the cost of return shipping will be deducted from your refund.
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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