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- Adeptus Astartes (Space Marines)
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- Aeldari
- Astra Militarum
- Black Templars
- Blood Angels
- Chaos Daemons
- Chaos Space Marines
- Dark Angels
- Death Guard
- Drukhari
- Genestealer Cults
- Grey Knights
- Leagues of Votann
- Necrons
- Orks
- Space Wolves
- T'au Empire
- Thousand Sons
- Tyranids
- World Eaters
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- The Army Painter
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Micro Nova Brushes
- Paint Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
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- Hobby Lighting
- Basing and Diorama
- Weathering Effects
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80-31 Age of Sigmar: Forbidden Power
80-31 Age of Sigmar: Forbidden Power
$146.70$163.00Vendor: Guf
Product Type : Tabletop Games
Hurry! Only0units left in stock!In the wake of the Necroquake, Sigmar’s Stormvaults – arcane repositories locking away great and terrifying power – have been revealed! Now, armies from across the realms scrabble to secure the contents of the Stormvaults for themselves, while in Shyish, something stirs…
Enter the next chapter of the Soul Wars! Forbidden Power is a massive expansion that has something for every kind of Warhammer Age of Sigmar gamer. Explore the thrilling war for the Stormvaults, take part with your own forces on the tabletop, and unlock new power to use in all your games.
- Delve into the story of the War for the Stormvaults and enter the mysterious region of Stygxx, the Land of Forgotten Gods, brought to life with new lore and beautiful illustrations.
- Enhance your campaigns with expanded rules to represent the War for the Stormvaults, including a Region of War for Stygxx, rules for special campaign artefacts that grow in power over time, battleplans for narrative and pitched battle that take you to the heart of the conflict, and more.
- Go to war with two new factions, each with their own allegiance abilities – Lady Olynder's Legion of Grief, a force combining several Death factions into one terrifying whole, and the armies of Lethis, combining Stormcast Eternals, Idoneth Deepkin, Kharadron Overlords and Fyreslayers.
- Hire deadly mercenary companies, regardless of your Grand Alliance. This allows you to expand your collection and mix up your play style. Special rules are also included for two unique companies: the Greyfyrd Lodge Fyreslayers and the Tenebrous Court Flesh-eaters.
- Shroud your forces and gain mysterious insights with the Penumbral Engine, a new scenery piece available to every army, complete with its own warscroll and abilities to master.
Any wizard can unleash the power of four deathly endless spells with the included models and warscrolls:
– Lauchon the Soulseeker, a boatman who ferries your forces across the realms… for a deadly price.
– The Soulscream Bridge, a two-piece model, links two sections of the battlefield with fell power.
– Horrorghasts feast on the terror they inflict. They often take the form of Nagash, the Great Necromancer.
– Shards of Valagharr are cracked prisms that drift across the battlefield in pairs, connected by a stream of necromantic energy that saps life force.
– Warscrolls for New modular scenery including the Timeworn Ruin, Sigmarite Dias, Shattered Temple, Enduring Stormvault, and the Hallowed Stormthrone.
– The Forbidden Power book includes information on organising a campaign and tips to help you paint the scenery and endless spells in the box, as well as a campaign roster you can photocopy for your own use.
This set contains:
- 88-page Soul Wars: Forbidden Power book
- 4 endless spells
- 1 Penumbral Engine
- 1 sheet of double-sided gaming tokensReturns
Our policy lasts 30 days. If 30 days have gone by since your purchase, unfortunately we can’t offer you a refund or exchange.To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.
Several types of goods are exempt from being returned. Perishable goods such as food, flowers, newspapers or magazines cannot be returned. We also do not accept products that are intimate or sanitary goods, hazardous materials, or flammable liquids or gases.
Additional non-returnable items:
Gift cards
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Some health and personal care itemsTo complete your return, we require a receipt or proof of purchase.
Please do not send your purchase back to the manufacturer.
There are certain situations where only partial refunds are granted (if applicable)
Book with obvious signs of use
CD, DVD, VHS tape, software, video game, cassette tape, or vinyl record that has been opened
Any item not in its original condition, is damaged or missing parts for reasons not due to our error
Any item that is returned more than 30 days after deliveryRefunds (if applicable)
Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, within a certain amount of days.Late or missing refunds (if applicable)
If you haven’t received a refund yet, first check your bank account again.
Then contact your credit card company, it may take some time before your refund is officially posted.
Next contact your bank. There is often some processing time before a refund is posted.
If you’ve done all of this and you still have not received your refund yet, please contact us at orders@guf.com.au.Sale items (if applicable)
Only regular priced items may be refunded, unfortunately sale items cannot be refunded.Exchanges (if applicable)
We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at orders@guf.com.au and send your item to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, Australia.Gifts
If the item was marked as a gift when purchased and shipped directly to you, you’ll receive a gift credit for the value of your return. Once the returned item is received, a gift certificate will be mailed to you.If the item wasn’t marked as a gift when purchased, or the gift giver had the order shipped to themselves to give to you later, we will send a refund to the gift giver and he will find out about your return.
Shipping
To return your product, you should mail your product to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, AustraliaYou will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you receive a refund, the cost of return shipping will be deducted from your refund.
Depending on where you live, the time it may take for your exchanged product to reach you, may vary.
If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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