Wyrmspan

Regular Price $79.50 $79.50

Vendor: Guf

Product Type : Board Games

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Build a cavernous sanctuary for dragons of all shapes and sizes! 

1-5 Players  |  90 Mins  |  Ages 14+

Features: End Game Bonuses, Hand Management, Once-Per-Game Abilities, Open Drafting, Solo / Solitaire Game

Theme: Card Game, Fantasy

Description:

You are an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves.

During a game of Wyrmspan, you will build a sanctuary for dragons of all shapes and sizes. Your sanctuary begins with 3 excavated spaces—the leftmost space in your Crimson Cavern, your Golden Grotto, and your Amethyst Abyss. Over the course of the game, you will excavate additional spaces in your sanctuary and entice dragons to live there, chaining together powerful abilities and earning the favor of the Dragon Guild.

Wyrmspan is inspired by the mechanisms of Wingspan, though its unique elements make Wyrmspan a standalone game (not compatible with Wingspan).

Is Wyrmspan the same game as Wingspan, just with dragons instead of birds?

Like its predecessor, Wyrmspan is a game about collected unique winged animals on a player mat. While Wingspan served as the inspiration, Wyrmspan is a more complex game featuring the following differences:

You must excavate a cave space before enticing (playing) a dragon to that space by playing a cave card (which has a “when played” benefit); you begin the game with 3 excavated spaces
Hatchlings (baby dragons) are a type of card found in the dragon deck. They all have an egg cost (you’re hatching them from an egg), an ongoing power whenever you feed them, and a strong one-time ability when they’re fully grown
Four different guilds (1 per game) offering different in-game and end-game benefits as you progress
Dragon cards have personality tags referenced by various powers and end-round goals. Every dragon card is designed from scratch; they are not designed as copies of Wingspan cards.
Actions are performed by spending coins and often eggs (not action cubes), both of which you can save for future rounds. There are even some ways to gain extra coins while you play (in Wingspan, you can never gain extra actions).
Explore your caves from left to right to activate abilities (not right to left); reaching the end of a cave–when fully excavated and occupied–offers scoring benefits
There are two nest icons on your cave mat even before you play a dragon (so you can lay eggs on your first turn if you wish)
Start the game with your choice of 4 cards (from 3 dragons and 3 caves) and a choice of any 3 resources
Discard down to 9 cards, 9 coins, and 9 resource tokens at the end of each of your turns (a restriction that gives players the creative freedom to actually carry over actions to the next round)
Gain 6 coins and 1 egg at the beginning of each round (four total rounds)
No dice (you’re either always gaining a specific resource or your choice of the 4 resources). The food dice are often a nice element of variability and player interaction in Wingspan, but we found it just a little too frustrating in Wyrmspan if all resources weren’t consistently available.
No bonus cards (these types of bonuses are built into various dragon cards)
A 2-for-1 resource exchange can be used at any time (not just when playing a card)
Card abilities are optional. If an ability gives an opponent a benefit, they may gain it even if you decline to do so.
The end-round goal scoring is friendly. For example, if two people tie for first, they both gain full VP for first place. The next player takes second place.
Dragon facts are found in a field-guide style book, not on the cards themselves. We found that by separating this text from the cards, we made the dragon cards more vision-friendly (plus, the 32-page full-color book is a fun addition).

Release Date: 29th of March

Returns
Our policy lasts 30 days. If 30 days have gone by since your purchase, unfortunately we can’t offer you a refund or exchange.

To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.

Several types of goods are exempt from being returned. Perishable goods such as food, flowers, newspapers or magazines cannot be returned. We also do not accept products that are intimate or sanitary goods, hazardous materials, or flammable liquids or gases.

Additional non-returnable items:
Gift cards
Downloadable software products
Some health and personal care items

To complete your return, we require a receipt or proof of purchase.

Please do not send your purchase back to the manufacturer.

There are certain situations where only partial refunds are granted (if applicable)
Book with obvious signs of use
CD, DVD, VHS tape, software, video game, cassette tape, or vinyl record that has been opened
Any item not in its original condition, is damaged or missing parts for reasons not due to our error
Any item that is returned more than 30 days after delivery

Refunds (if applicable)
Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, within a certain amount of days.

Late or missing refunds (if applicable)
If you haven’t received a refund yet, first check your bank account again.
Then contact your credit card company, it may take some time before your refund is officially posted.
Next contact your bank. There is often some processing time before a refund is posted.
If you’ve done all of this and you still have not received your refund yet, please contact us at orders@guf.com.au.

Sale items (if applicable)
Only regular priced items may be refunded, unfortunately sale items cannot be refunded.

Exchanges (if applicable)
We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at orders@guf.com.au and send your item to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, Australia.

Gifts
If the item was marked as a gift when purchased and shipped directly to you, you’ll receive a gift credit for the value of your return. Once the returned item is received, a gift certificate will be mailed to you.

If the item wasn’t marked as a gift when purchased, or the gift giver had the order shipped to themselves to give to you later, we will send a refund to the gift giver and he will find out about your return.

Shipping
To return your product, you should mail your product to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, Australia

You will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you receive a refund, the cost of return shipping will be deducted from your refund.

Depending on where you live, the time it may take for your exchanged product to reach you, may vary.

If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.