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- Aeldari
- Astra Militarum
- Black Templars
- Blood Angels
- Chaos Daemons
- Chaos Space Marines
- Dark Angels
- Death Guard
- Drukhari
- Genestealer Cults
- Grey Knights
- Leagues of Votann
- Necrons
- Orks
- Space Wolves
- T'au Empire
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- Tyranids
- World Eaters
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- The Army Painter
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Micro Nova Brushes
- Paint Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
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- Hobby Lighting
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200-85 SPIKE! JOURNAL: ISSUE 8
200-85 SPIKE! JOURNAL: ISSUE 8
Regular Price $25.00$25.00Vendor: Guf
Product Type : Tabletop Games
Hurry! Only0units left in stock!Join editor Christoph Pololio on a journey into the Ogre Kingdoms, as he explores the unique culture of the nomadic tribes – and just why they’re drawn so strongly to Blood Bowl. Whilst Ogres are happy to play with other teams for the pure love of lifestyle of violence, money, and free food that accompanies it, they occasionally form their very own teams to show everyone else how it’s done.
This issue of Spike! Journal is stuffed full of all the goodies you need to play these meaty beasts in your games of Blood Bowl. You’ll also find rules for hiring actual giants on any team!
– Big is Beautiful: breaking down the history of Ogres in the game, as well as the three player positions – Ogre, Runt Punter, and Gnoblar.
– Background on famous Ogre teams, including the Fire Mountain Gut Busters, plus rules, stats and profiles for Star Players.
– Star Player Spotlight: Morg ’n’ Thorg – One of the most well-known freebooters in the game, this towering brute will play for nearly any team that can afford his exorbitant fees. Learn all about his storied career and in-game stats.
– Dirt from the Dugout – Mindy Piewhistle breaks down some of the less savoury rumours about the treatment of Gnoblars on Ogre teams.
– Star Player Spotlight: Bob Bifford – You know him as the King of Commentators, but in his prime ‘the Biff’ was famous for cracking heads on the pitch – and you can hire him! Take a look at his impressive profile.
– Titanic Effort – rules to Induce slave giants on the field, just like Star Players. They’re expensive, and a little strange, but these ultimate Big Guys are worth it.
– They Think It’s All Ogre… Top tips and advice for coaching an Ogre team to victory, covering the team’s strengths and weaknesses, plus advice for hiring and leading your team successfully through a tournament season.
– Special rules and Inducements to add some flavour to your games.
– Chat with the Rat – Hackspit Quillchewer sits down with famed Ogre Butcher Gut Firey to chat about improving the state of cuisine at Blood Bowl venues.
– A special 3-page comic featuring Bob ‘the Biff’ Bifford – from Nick Kyme and Carl Critchlow – as he returns to the stadium where he played his first games.Returns
Our policy lasts 30 days. If 30 days have gone by since your purchase, unfortunately we can’t offer you a refund or exchange.To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.
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Please do not send your purchase back to the manufacturer.
There are certain situations where only partial refunds are granted (if applicable)
Book with obvious signs of use
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Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
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If you’ve done all of this and you still have not received your refund yet, please contact us at orders@guf.com.au.Sale items (if applicable)
Only regular priced items may be refunded, unfortunately sale items cannot be refunded.Exchanges (if applicable)
We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at orders@guf.com.au and send your item to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, Australia.Gifts
If the item was marked as a gift when purchased and shipped directly to you, you’ll receive a gift credit for the value of your return. Once the returned item is received, a gift certificate will be mailed to you.If the item wasn’t marked as a gift when purchased, or the gift giver had the order shipped to themselves to give to you later, we will send a refund to the gift giver and he will find out about your return.
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If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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