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- Adeptus Astartes (Space Marines)
- Adeptus Custodes
- Adeptus Mechanicus
- Adepta Sororitas
- Aeldari
- Astra Militarum
- Black Templars
- Blood Angels
- Chaos Daemons
- Chaos Space Marines
- Dark Angels
- Death Guard
- Drukhari
- Genestealer Cults
- Grey Knights
- Leagues of Votann
- Necrons
- Orks
- Space Wolves
- T'au Empire
- Thousand Sons
- Tyranids
- World Eaters
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- The Army Painter
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Micro Nova Brushes
- Paint Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
- Weathering Effects
- Airbrushing Gear
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Dirty Down - Rust Effect - 25ml
Regular Price $11.99$11.99Vendor: Guf
Product Type : Model Accessories & Paints
Hurry! Only1units left in stock!Simulate atmospheric oxidisation of aged metals effortlessly.
Apply rust paint by brush or airbrush/sprayer.
Rust effect paint looks best when applied to rough, textured surfaces.
I painted the sample shots in 1 min and left to dry for about 5mins
Black Vallejo Spray Primer and slopped it on :0 -JimUsage Instructions:
- The pot and surface should be at room temperature or warmer before use. The rust colour may not appear if the pot and/or the surface are very cold.
- The mixture will settle on the bottom of the pot. It’s very important to thoroughly shake the pot with the ball bearings rattling before each and every use. Thoroughly stir the mixture and ensure that solids on the bottom of the pot are fully mixed into the liquid. Repeat stirring and shaking until all lumps have gone. It’s much better to shake and stir rust paint when the pot is at room temperature or warmer. If the pot is cold it may not be possible to fully mix any solids into the liquid.
- Use rust paint straight from the pot. Replace the lid quickly during use to prevent the liquid from evaporating or decant what you need to use for a job into a separate smaller pot/container with a lid.
- Do not add water into the paint pot – this may prevent the colour from forming.
- Ensure surfaces are clean, dry and grease free. Test the paint on hidden surfaces before use to ensure compatibility and adhesion.
- Only apply to non-porous surfaces such as plastic and metal. Do not apply to porous/absorbent surfaces such as bare timber or paper. Rust paint can be applied to painted surfaces, but test first. If the effect does not form, try first sealing the surface with varnish.
- Rust paint is water soluble and the effects of painting will be lost by washing in water or by getting wet, but there may still be staining. Do not expose rust paint to rain or splashing with water.
- Rust paint looks best when applied to a rough surface.
- To fill dents and grooves in surfaces, first cover the surface with rust paint, and then wipe the paint off the raised areas with a damp cloth (at an angle to the grooves), leaving some of the paint trapped. The wetter the cloth, the more paint removed.
- When fully dry, rust paint can be made more permanent by spraying with fine/mist coats of acrylic varnish/lacquer. Test varnish first because types of varnish change the colour/shade of the paint.
- When dry, avoid scuffing/scratching the finished paintwork.
For the best results it’s best to practise different techniques listed below before final use.
- To darken the shade apply more coats. Allow each coat to fully dry before applying another. Any number of coats of rust paint can be applied over the top of each other. For a broken, patchy effect apply to small areas/patches at a time and allow to dry – more in some areas, less in others.
- The shade will vary depending on the quantity applied. A thick coat of paint will dry a darker shade, and a thin coat of paint will dry a lighter shade.
- Further variations in shade can be created by dabbing a damp or wet brush, cloth or tissue onto the painted surface and then leaving to dry. As the water dries, the dye in the paint separates into shades of light and dark rust. The more water used, the greater the effect. This technique can be used after the paint has dried or while it is still wet. Another option is to simply splash water onto the rust paint and leave to dry – without dabbing.
- For a very dark shade, decant a small amount into a separate pot and allow the paint to evaporate. The more the paint evaporates, the thicker and darker the paint gets (may not be possible to spray if too thick).
Brush Application
- Dip the brush and immediately apply to the surface. For a patchy effect dab the paint onto a surface and keep dabbing in the same place until the paint dries. Any number of coats can be applied in this way. For a more even effect paint an even coat onto a surface.
- A different rust effect is obtained depending on whether a soft or stiff brush used to apply the paint.
- Fine Soft Brush: For very detailed work. Apply a small amount to the brush and apply directly to the surface.
- Larger Soft Brush: For apply larger amounts to larger areas. For a darker shade apply larger quantities and for lighter shades apply smaller quantities.
- Stiff Brush: Very light shades can be obtained by dabbing a very small quantity of rust paint onto a surface using a stiff brush. Allow rust paint to dry slightly on the brush for a very light effect, similar to the “dry brushing” painting technique.
- Always clean the brush in water straight after use. Do not let rust paint fully harden onto brush. If for any reason rust paint has dried onto a brush, soak the brush in methylated spirits to fully clean, (but check first that this will not damage the brush).
Cloth/Tissue Application
- Pour on a cloth or tissue and dab onto a surface and keep dabbing in the same place until the paint dries.
- For a light shade apply a small amount at a time. For a darker shade apply a larger quantity.
Spray Application
- Spray rust paint onto a surface straight from the pot using an air brush or pressure pot spray gun. Clean air brush immediately after use.
Rust Effect is water soluble. Rust Effect can be wiped off surfaces in two ways (even when fully dry):
- Using a damp cotton bud.
- Only dampen one end of the cotton bud.
- Wipe rust paint with the damp end first, and then with the dry end.
- The wetter the cotton bud, the more rust paint is removed.
- Using a sheet of kitchen roll (absorbent paper towel).
- First apply rust paint onto the panels so that they are fully covered, and leave to dry.
- Flatter one end of a piece of kitchen roll, and dip this end into water.
- Remove most of the water from the flat end so that it’s only slight damp. This can be done by pushing the flat end against other dry pieces of kitchen roll.
- Gently press the damp flat end of kitchen roll against the dried rust paint, and twist the kitchen roll.
- Keep the kitchen roll in one place, do not wipe side to side across the surface. Some rust paint is left on the model and some removed. Some rust paint will have been wetted by the damp kitchen roll and will change shade to look darker, just like old rust.
- The wetter the rust paint gets, the darker the shade. Practice first to check how damp the kitchen roll should be and how much pressure to apply.
Create different shades of rust using water:
- Apply rust paint to a surface.
- Apply a small amount of water to the rust paint and either allow to dry on its own, or dry by dabbing with a piece of kitchen roll or tissue. This usually causes the colours to separate and dry different shades and more patchy.
- Water can be applied to the surface after the rust paint has fully dried or when the rust paint is still wet.
Returns
Our policy lasts 30 days. If 30 days have gone by since your purchase, unfortunately we can’t offer you a refund or exchange.To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.
Several types of goods are exempt from being returned. Perishable goods such as food, flowers, newspapers or magazines cannot be returned. We also do not accept products that are intimate or sanitary goods, hazardous materials, or flammable liquids or gases.
Additional non-returnable items:
Gift cards
Downloadable software products
Some health and personal care itemsTo complete your return, we require a receipt or proof of purchase.
Please do not send your purchase back to the manufacturer.
There are certain situations where only partial refunds are granted (if applicable)
Book with obvious signs of use
CD, DVD, VHS tape, software, video game, cassette tape, or vinyl record that has been opened
Any item not in its original condition, is damaged or missing parts for reasons not due to our error
Any item that is returned more than 30 days after deliveryRefunds (if applicable)
Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, within a certain amount of days.Late or missing refunds (if applicable)
If you haven’t received a refund yet, first check your bank account again.
Then contact your credit card company, it may take some time before your refund is officially posted.
Next contact your bank. There is often some processing time before a refund is posted.
If you’ve done all of this and you still have not received your refund yet, please contact us at orders@guf.com.au.Sale items (if applicable)
Only regular priced items may be refunded, unfortunately sale items cannot be refunded.Exchanges (if applicable)
We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at orders@guf.com.au and send your item to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, Australia.Gifts
If the item was marked as a gift when purchased and shipped directly to you, you’ll receive a gift credit for the value of your return. Once the returned item is received, a gift certificate will be mailed to you.If the item wasn’t marked as a gift when purchased, or the gift giver had the order shipped to themselves to give to you later, we will send a refund to the gift giver and he will find out about your return.
Shipping
To return your product, you should mail your product to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, AustraliaYou will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you receive a refund, the cost of return shipping will be deducted from your refund.
Depending on where you live, the time it may take for your exchanged product to reach you, may vary.
If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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