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Bandai
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D&D Books
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- Adeptus Astartes (Space Marines)
- Adeptus Custodes
- Adeptus Mechanicus
- Adepta Sororitas
- Aeldari
- Astra Militarum
- Black Templars
- Blood Angels
- Chaos Daemons
- Chaos Space Marines
- Dark Angels
- Death Guard
- Drukhari
- Genestealer Cults
- Grey Knights
- Leagues of Votann
- Necrons
- Orks
- Space Wolves
- T'au Empire
- Thousand Sons
- Tyranids
- World Eaters
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- Molotow (New)
- The Army Painter
- Citadel
- Vallejo
- Two Thin Coats
- Monument Hobbies
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Micro Nova Brushes
- Paint Brushes
- Dirty Down Effects
- Gamers Grass
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
- Weathering Effects
- Airbrushing Gear
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top37-12 EMPEROR'S CHILDREN: LORDS OF EXCESS
37-12 EMPEROR'S CHILDREN: LORDS OF EXCESS
$378.00$420.00Vendor: Guf
Product Type : Tabletop Games
Hurry! Only0units left in stock!This boxed set builds 33 multipart plastic Emperor's Children miniatures:
– 1x Daemon Prince of Slaanesh with Wings
– 12x Noise Marines
– 10x Infractors (which can alternatively be built as Tormentors)
– 10x Tormentors (which can alternatively be built as Infractors)
The miniatures in this box are easy to customise. The Daemon Prince includes a choice of clawed or hooved legs perched atop either a cracked rock or a pile of stones and skulls. The torso can be equipped with one of two suits of armour – an ornate breastplate suited to Warhammer Age of Sigmar, or a warped parody of power armour for the 41st Millennium – each with a similar set of pauldrons and vambrace-clad forearms. The Daemon Prince can be armed with a hellforged sword, a daemonic axe, or a pair of malefic talons, with a choice of arm poses. From its back sprouts a pair of wings, a grisly trophy rack, or a corrupted Heretic Astartes power pack. The kit also includes six different heads – one designed for each of the Chaos Gods and two for Chaos Undivided – with a suite of trophies, Chaotic sigils, and tail tips to truly dedicate your creation to the Ruinous Powers.
Two of the Noise Marines can be built as an optional Disharmonists, and up to four can be armed with an optional blastmaster. The Disharmonists each have three different heads to choose from, and the Noise Marines have interchangeable heads and shoulder pads – there are 18 helmeted heads, 10 bare heads, 12 Emperor's Children shoulder pads, and 24 standard ones.
The Infractors and Tormentors have the same frames, so you can build 20 Infractors, 20 Tormentors, or 10 of each. The Tormentors are armed with a boltgun and a close combat weapon, and two in every 10 can be armed with an optional special weapon – there are four meltaguns and four plasma guns in the kit. Alternatively, the miniatures can be assembled as Infractors, close combat warriors armed with a bolt pistol and duelling sabre. The kit includes Obsessionists to lead each squad – they each have a choice of two different loincloths and can each be armed with either a plasma pistol or bolt pistol, and a rupture lash or power sword. Whichever unit you choose to assemble, you'll find loads of options to customise your squads – interchangeable heads and shoulder pads. There are 24 helmeted heads, 16 bare heads, 24 Emperor's Children shoulder pads, and 40 standard ones. There's also a multitude of accessories, including grenades, pouches, and combat stims.
This kit is supplied with 4x Emperor’s Children Transfer Sheets, each containing 150 high-quality waterslide transfers to decorate your miniatures. These include Emperor’s Children symbols in a variety of colours and sizes, plus a selection of twisted Slaaneshi runes and script.
This kit comprises 800 plastic components, 1x Citadel 60mm Round Base, 12x Citadel 40mm Round Bases, and 20x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.Returns
Our policy lasts 30 days. If 30 days have gone by since your purchase, unfortunately we can’t offer you a refund or exchange.To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.
Several types of goods are exempt from being returned. Perishable goods such as food, flowers, newspapers or magazines cannot be returned. We also do not accept products that are intimate or sanitary goods, hazardous materials, or flammable liquids or gases.
Additional non-returnable items:
Gift cards
Downloadable software products
Some health and personal care itemsTo complete your return, we require a receipt or proof of purchase.
Please do not send your purchase back to the manufacturer.
There are certain situations where only partial refunds are granted (if applicable)
Book with obvious signs of use
CD, DVD, VHS tape, software, video game, cassette tape, or vinyl record that has been opened
Any item not in its original condition, is damaged or missing parts for reasons not due to our error
Any item that is returned more than 30 days after deliveryRefunds (if applicable)
Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, within a certain amount of days.Late or missing refunds (if applicable)
If you haven’t received a refund yet, first check your bank account again.
Then contact your credit card company, it may take some time before your refund is officially posted.
Next contact your bank. There is often some processing time before a refund is posted.
If you’ve done all of this and you still have not received your refund yet, please contact us at orders@guf.com.au.Sale items (if applicable)
Only regular priced items may be refunded, unfortunately sale items cannot be refunded.Exchanges (if applicable)
We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at orders@guf.com.au and send your item to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, Australia.Gifts
If the item was marked as a gift when purchased and shipped directly to you, you’ll receive a gift credit for the value of your return. Once the returned item is received, a gift certificate will be mailed to you.If the item wasn’t marked as a gift when purchased, or the gift giver had the order shipped to themselves to give to you later, we will send a refund to the gift giver and he will find out about your return.
Shipping
To return your product, you should mail your product to: GUF Pty Ltd, 9 Dana St, Ballarat VIC 3350, AustraliaYou will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you receive a refund, the cost of return shipping will be deducted from your refund.
Depending on where you live, the time it may take for your exchanged product to reach you, may vary.
If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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