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440 results "Carcassonne"
KeyForge: Mass Mutation Deluxe Deck$24.99Change is coming to the Crucible with the Mass Mutation set for the world’s only Unique Deck Game, KeyForge. Over 200 brand-new cards now enter the cardpool in the game’s fourth set, and the mutati...
//guf.com.au/cdn/shop/products/801d3c30361b10f4fbe8f3cc1ed55be313f45b80_771x1000.jpg?v=1586837439SALEWhy Connect$34.99 $28.34A highly addictive reasoning game that is not bound by a board and can be played anywhere on a flat surface. Players take turns adding a picture tile to the existing grid of logical connections. Wh...
//guf.com.au/cdn/shop/products/e6eaf3fdc43bce41bef5bc4de99bcf1c2ab6fbbc_771x1000.png?v=1608989459SALE5211 board game$24.99 $21.995211 is a fast-playing card game with unique scoring methods that reward clever plays! This game has cards 1-6 in five colors, and each player has five cards in hand. Players play two cards fr...Town of Salem the Card Game NSFW Edition$59.99What’s in the box? The standard game includes a deck of 45 cards and the NSFW game includes a deck of 84 cards. The basic game only takes a few minutes to explain but as you and your friends become...
//guf.com.au/cdn/shop/products/6422c0fcfaeed76fa73b3c264f6ed2baee6e0ef0_771x1000.jpg?v=1609023574SALERRR Card Game (ITA/JP)$27.99 $24.63RRR (Regality vs. Religion: Revolution) is an advanced version of the basic game RR designed by Seiji Kanai RR is a two-player full-information abstract game. Both players have the same set of pawn...Inner Compass$69.99 $55.29In Inner Compass, you play as one of four characters searching for meaning in their everyday lives. (Sound familiar?) Make the right life choices, experience the full spectrum of emotions, create ...The Train Game - A Melbourne Based Card Game$39.99The Train Game is a fast-paced, ‘take that’ style of card game based on the Melbourne train network. The goal is to collect a full hand of train stations from the same line and the correct train ca...Arkham Horror: The Card Game – The Dream-Eaters: Investigator Expansion$55.00In the wondrous lands of all Earth’s dreams, there exists a fiction so real it may as well be fact. Only those dreamers who have left the waking world behind may venture into the darkestrecesses of...Final War Onslaught Tactical Card Game Starter$89.99 $71.09Final War is a 2 to 4-player tactical card game set on Gloren, a world ravaged by the forces of light and darkness.Each player controls a Warlord and 50-card Player Deck that represents their force...400-31-60 ACASTUS KNIGHT COMMAND TERMINAL PK$40.00Banners of Imperial Knights are the perfect way to add to your Adeptus Titanicus battlegroup. A pair of Acastus Knights form a single unit and operate together on the battlefield in support of your...Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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