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- Vallejo
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- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Micro Nova Brushes
- Paint Brushes
- Dirty Down Effects
- Gamers Grass
- Mr Hobby
- Gundam Markers
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31 results "Ticket to Ride: Europe"
//guf.com.au/cdn/shop/products/36d6993f0af2af606abf3703cc80fc7c6bc3d94a_771x1000.jpg?v=1539922767SALETicket to Ride India Expansion$49.99 $44.99Embark On A Tour Of One Of The Most Densely Populated And Colorful Countries Of The World With Ticket To Ride India, Volume 2 Of The Ticket To Ride Map Collection.
//guf.com.au/cdn/shop/products/e5d50fb58ff1630614afab60348d73fafd698c39_771x1000.jpg?v=1539922839SALETicket to Ride Rails & Sails$129.99 $116.99Ticket to Ride Rails & Sails is the new installment in this best-selling train adventure series. Players collect cards of various types (Trains and Ships) that enable them to claim railway and...Ticket to Ride Ghost Train$59.95 $52.76Ticket to Ride: Ghost Train takes the gameplay of the Ticket to Ride series and scales it down for a younger audience. In general, players collect parade float cards, claim routes on the map, and t...Ticket to Ride Refresh$59.99Build your railroad across North America to connect cities and complete tickets. 2-5 Players | 30-60 Mins | Ages 8+ Features: Connections, Contracts, End Game Bonuses, Hand Management, Network...Ticket to Ride USA 1910 Expansion$34.99This 181-Card Expansion For Ticket To Ride Features 35 New Destination Tickets,` A New `Globetrotter` Bonus Card For Completing The Most Tickets, Plus A Replacement Deck Of All The Cards From The O...
//guf.com.au/cdn/shop/products/0c5ccbcc6a3b8ce610f94e15b382fd7c84f6e0d5_771x1000.jpg?v=1539922739SALETicket to Ride First Journey$59.99 $53.99Players of all ages can now venture across America by train in Alan R. Moon's Ticket to Ride: First Journey. With a brand new map and simplified rules, First Journey is the perfect way to introduce...Airlines Europe$119.99 $94.79Before Ticket to Ride, before Santa Fe Rails, before Union Pacific – yet after Acquire – there was Airlines, one of the earliest published games from designer Alan R. Moon and publisher ABACUSSPIEL...Ticket to Ride New York$34.99 $26.94Ticket to Ride: New York features the familiar gameplay from the Ticket to Ride game series -- collect cards, claim routes, draw tickets -- but on a scaled-down map of Manhattan that allows you t...Logiquest Ticket To Ride Track Switcher Logic Puzzle$39.99 $29.19Welcome to 1900, the Age of the Locomotive! Railways connect every major city in the country, allowing people to travel considerable distances in just a few days. Trains are more popular than ever ...
//guf.com.au/cdn/shop/products/1a7ffe5052932118b3e09a52fd5cdeb174d7b81b_771x1000.jpg?v=1601565747SALETrans Europa$59.99 $55.79Trans Europa is a simple railway game. Each player has a set of five cities strung across Europe that need to be connected by rail. Players place either one or two rails each turn. The first player...Showing 21 -30 of 31 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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