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315 results "Carcassonne"
Viceroy$64.99 $60.44Viceroy is a board game of bidding and resource management set in the fantasy universe of the famous Russian CCG Berserk. As the players struggle for control over the world of Laar, they recruit ...
//guf.com.au/cdn/shop/products/24c760b45e44657de70a02adf3ed1cf182029798_771x1000.png?v=1601473899SALESherlock Holmes Consulting Detective Carlton House & Queen's Park$84.99 $69.69Welcome to the Carlton House. Enjoy the luxury and solve the murders! How about a stroll in beautiful Queen's Park? Beware dogs and the occasional crime scene… Return to the streets of Victorian Lo...Calico board game$89.95Calico is a puzzly tile-laying game of quilts and cats! In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a part...96-52 STORMCAST ETERNALS: LORD-COMMANDER BASTIAN CARTHALOS$75.00 $67.5096-52 STORMCAST ETERNALS: LORD-COMMANDER BASTIAN CARTHALOS
//guf.com.au/cdn/shop/products/1f152e71c636ff18127381b9366a88eff7ec45d8_771x1000.jpg?v=1609046594SALECyclades (Board Game)$119.99 $105.59Â Beseech the gods of Olympus and release the most powerful mythical creatures of ancient Greece as you claw your way to the top. Build armies and cities, hire scholars and priests, and be the fir...Axis & Allies & Zombies Board Game$59.95 $52.76It is 1941, and the world is at war. The Axis war machine is crushing everything in its path, while the Allies are rallying together to mount a heroic stand. And then zombies show up. As the comman...Caesar!: Seize Rome in 20 minutes$54.95The Roman Republic is coming to an end, but not before a power struggle between Caesar and Pompey. Players will command their legions, strategically deploying them to key battlegrounds to try and s...
//guf.com.au/cdn/shop/products/8fadd9d307a48f011fd0f5d364496e2c7d7f7b8a_771x1000.jpg?v=1539848587SALEArctic Scavenger plus Recon Expansion$84.95 $76.45In the year 2097, the entire earth was enveloped in a cataclysmic climate shift plunging the globe into another ice age. Over 90% of the world's population was eliminated, driving the survivors to ...
//guf.com.au/cdn/shop/products/cbc0ec438d4dbb4e9253f3cbb45394ab80f19ae5_771x1000.jpg?v=1541770103SALEHannibal & Hamilcar Price of Failure$15.99 $14.39Publius Claudius Pulcher - new Roman leader miniature & leader’s card, for HAMILCAR, plus new strategy cards - Bad Omen, Price of Failure - all expanding the HAMILCAR & HAMILCAR Rome vs Car...Conquest - Sorcerer Kings: Conquest 5th Anniversary Supercharged Starter Set$299.99A Supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings, with 52 Sorcerer Kings miniatures, two quick start guides, all needed Command Cards, Bases and Sta...Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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