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topThere are 3144 productsSort
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111-19 WARCRY: UNTAMED BEASTS$84.00 $84.00The Untamed Beasts hail from the Jagged Savannah, a stretch of grassland dominated by stampeding herd-beasts and hunting packs of predatory monsters.Hunt your prey across the battlefields of Warcry...
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111-21 WARCRY: CHAOTIC BEASTS$77.00 $77.00The corrupting power of Chaos has fully defiled the Eightpoints over the course of centuries, transforming flora and fauna alike into unnatural, mutated abominations. Many of the beasts that make t...
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111-17-60 WARCRY: MONSTERS & MERCENARIES$40.00 $40.00Harness savage beasts and powerful allies in Monsters & Mercenaries – an expansion for Warcry that gives you even more choice when building your warband. In this book, you'll find loads of new ...
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//guf.com.au/cdn/shop/products/0f5122b161aa842f3156732ae3364d2a544e08bb_771x1000.jpg?v=1691759920SALEPrimarchs: Roboute Guilliman (Hardback)$27.00 $24.30THE STORYLong before the coming of the Imperium, the realm of Ultramar was ruled by Roboute Guilliman, the last Battle King of Macragge. Even after learning of his true heritage as a primarch son o... -
//guf.com.au/cdn/shop/products/91e36ee1fcc1ccbea4de245c53dee01329719fd3_771x1000.jpg?v=1691759917SALEPrimarchs: Magnus the Red ( Hardback)$27.00 $24.30THE STORYLord of the mystical and uncanny, Magnus the Red has long studied the ancient crafts of sorcery. A psyker without peer, save only for the Emperor himself, he commands his loyal followers o... -
BL2615 SPACE MARINE HEROES: BLOOD RITE (PB)$7.00 $7.00A Space Marine Heroes novellaThe Word Bearers have come to corrupt the shrine world of Luminata, and all that stands against them are the noble Blood Angels – but with the Black Rage gnawing at the...
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BL2702 DOUBLE EAGLE (PB)$20.00 $20.00A Sabbat Worlds novelThe war on Enothis is almost lost. Chaos forces harry the defenders on land and in the skies. Can the ace pilots of the Phantine XX turn the tide and bring the Imperium victory...
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BL2635 ON WINGS OF BLOOD (PB)$20.00 $20.00A Warhammer 40,000 anthologyTake the battle to the skies with stories of death-defying pilots and devastating far-future aircraft! Brutal Space Marine gunships, graceful alien fighters and hellforg...
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500-02 AERONAUTICA GROUND ASSETS AND OBJECTIVES$70.00 $70.00Add a new dimension to your games of Aeronautica Imperialis with this handy set of ground assets to support your Imperial Navy and Ork Air Waaagh!This set contains the following plastic terrain tok...
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500-17 RYNN'S WORLD AREA OF ENGAGEMENT BOARD$74.00 $74.00In the late 41st Millennium, Rynn’s World was subjected to a devastating Ork invasion – Waaagh! Snagrod – which culminated in the total destruction of the Crimson Fists’ fortress-monastery and the ...
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500-15 A/I: ORK AIR WAAAGH! FIGHTA BOMMERZ$70.00 $70.00Laden with heavy armour and an even heavier payload of guns, rokkits and bombs, the Fighta Bommer is built with a single principle in mind – might makes right!This flexible aircraft does exactly wh...
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500-14 A/IMPERIALIS: ORK AIR WAAAGH! DAKKAJETS$70.00 $70.00Among the smallest and most numerous of Ork aircraft, the Dakkajet is built for speed and firepower, capable of unleashing devastating hails of buffets from its arsenal of quad big shootas.If you'r...
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500-16 A/I: IMPERIAL NAVY MARAUDER DESTROYERS$70.00 $70.00Sacrificing a portion of its bomb payload in favour of nose-mounted autocannon and an increased complement of Hellstrike Missiles, the Marauder Destroyer specialises in low-level assaults on ground...
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500-13 A/I: IMPERIAL NAVY MARAUDER BOMBERS$70.00 $70.00Boasting a colossal payload in relation to its size, the Marauder is most commonly deployed to destroy strategic ground targets under the cover of Thunderbolt Fighter escorts.If you need to obliter...
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500-12 A/I: IMPERIAL NAVY THUNDERBOLT FIGHTERS$70.00 $70.00The core fighter of the Imperial Navy's intra-atmosphere fleets, the Thunderbolt is a rugged and versatile fighting machine, well suited for aerial duels in all manner of hostile environments.If ae...
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500-03 A/I: RYNN'S WORLD AIR WAR CAMPAIGN BOOK$58.00 $58.00When Waaagh! Snagrod descended upon Rynn’s World, it heralded a conflict so devastating that it led to the near destruction of the Crimson Fists Chapter. The Rynn’s World Air War Campaign book enab...
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500-01-60 AERO/IMPERIALIS: WINGS OF VENGEANCE$150.00 $135.00The Aeronautica Imperialis: Wings of Vengeance boxed set includes everything you need to play exciting games of aerial combat between aircraft from the Imperial Navy and the Ork Air Waaagh!The set ...
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BL2725 NECROMUNDA: TERMINAL OVERKILL (PB)$20.00 $20.00A Necromunda novelWhen full-scale gang war erupts between Houses Goliath and Escher, Brielle of the Wild Hydras finds herself on the run and desperate for revenge…READ IT BECAUSEDelve into the dark...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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