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topThere are 3227 productsSort
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102-25 Kill Team: The Slicing Noose$84.00An expansion for Warhammer 40,000: Kill Team, this box includes 10 plastic miniatures, a scenery set (with exclusive rules!), and brand-new Tactics and Mission cards.
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102-26 Kill Team: Kill Team Mordelai$105.00An expansion for Warhammer 40,000: Kill Team, this box includes 5 plastic miniatures, a scenery set (with exclusive rules!), and brand-new Tactics and Mission cards.
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300-55 NECROMUNDA: HOUSE OF IRON$83.00 $74.70In just a few short millennia, House Orlock has risen from a loose alliance of Clan Families and waste prospectors to become the largest mining operation on the planet. The image that the House of ...
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300-69 NECROMUNDA: GANG STRONGHOLD$161.00 $144.90The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover, and brutal melee is almost impossible to escape from. Even in such a lethal en...
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BL2856 WARHAMMER HORROR: THE REVERIE (PB)$20.00 $18.00A Warhammer Horror novel Three travellers are drawn to the Reverie, the wound in the world of the Angels Resplendent. Knight, poet, scholar, each will face their shadows amidst a deeper darkness…...
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BL2822 INFERNO! VOLUME 5 (PB)$20.00 $18.00Tales from the worlds of Warhammer Discover tales from across the worlds of Warhammer in a new instalment of the action-packed short fiction anthology! READ IT BECAUSE Experience a collection o...
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BL2838 WARCRY: BLOOD OF THE EVERCHOSEN (HB)$40.00 $36.00A Warhammer Age of Sigmar novel When a child is born during an apocalyptic storm, and marked by the Everchosen himself, the warbands of the Eightpoints race to capture this infant for their own e...
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//guf.com.au/cdn/shop/products/cc844a41d369df4482a9c0431e5ad862601e6be4_771x1000.jpg?v=1691850333SALE111-60 WARCRY: SKAVEN$100.00 $90.00Cunning and malevolent, the skaven seek to spread ruin and corruption wherever they go. This insidious race of vermin-men worships the foul god known as the Great Horned Rat, and their plots and sc... -
//guf.com.au/cdn/shop/products/702003e446319906a1d4f9dba66dab79bd59312a_771x1000.jpg?v=1691850330SALE111-63 WARCRY: IRONJAWZ$100.00 $90.00The Ironjawz are the biggest and hardest orruks of all. Clad in thick pig-iron armour and swinging enormous, bone breaking weapons, they live for nothing more than the chance to wreak untold devast... -
//guf.com.au/cdn/shop/products/faa04eebf7598fa9587c4e3630512b5800cdcfb7_771x1000.jpg?v=1691850327SALE111-62 WARCRY: FLESH-EATER COURTS$100.00 $90.00Victims of an ancient and terrible curse, the mordants of the Flesh-eater Courts believe themselves to be noble knights, when in fact they are cannibalistic monsters who prey upon the living to sat... -
//guf.com.au/cdn/shop/products/9d0c42adcbde74d483501c3aee3091c513a0c11f_771x1000.jpg?v=1691850325SALE111-61 WARCRY: KHARADRON OVERLORDS$110.00 $99.00The Kharadron are a civilisation of mercantile duardin who dwell in vast sky-ports amidst the clouds of the Mortal Realms. Guided by their Code and armed with powerful aethermatic weaponry, they ar... -
//guf.com.au/cdn/shop/products/2a6cd70b94b4891df5fe906e176cde0cfba446e6_771x1000.jpg?v=1691850321SALE111-70 WARCRY CATACOMBS BOARD PACK$90.00 $81.00Explore haunted ruins, mind-bending labyrinths, profane temples, and infernal forges as you quest for glory – but beware, for death is always waiting in the shadows to claim the unworthy… Test yo... -
49-25 NECRONS: CONVERGENCE OF DOMINION$110.00 $99.00Starsteles were placed upon worlds as territorial markers and silent guardians by jealous Necron nobles. Over the millennia they have become forgotten archaeological curios or feared sources of sup...
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83-47 Daemons of Nurgle: Spoilpox Scrivener$45.00 $40.50Spoilpox Scriveners are responsible for ensuring that the Plaguebearers of their Tallyband do not shirk. They record the number of diseases counted by the Plaguebearers, using scritching quills mad...
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87-26 Idoneth Deepkin: Isharann Soulscryer$40.00 $36.00With their cyfar compasses and dowserchimes, the Soulscryers can map the dark corners of a being’s soul as well as those of the mortal realms, marking them out as navigators and priests among the I...
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96-14 Stormcast Eternal Lord Castellant$65.00 $58.50Watching over their Stormcast brothers with the guiding light of their warding lanterns spilling a glorious, warm glow over everything nearby, the Lord-Castellants are masters of defensive warfare....
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89-27 Ironjawz Orruk Weirdnob Shaman$63.00 $56.70Wildly unpredictable, savage, untamed and violent, Waaagh! magic cannot be controlled by anything with even a shred of sanity. Luckily, the Ironjawz don’t have many shreds of sanity amongst them, a...
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91-35 Nighthaunt Leikoron The Executioner$45.00 $40.50In the living world executioners are tasked with the ending of life, often by axe stroke or noose. The headsmen of the Mortal Realms who knowingly slay the innocent as well as the guilty attract th...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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