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- Adeptus Astartes (Space Marines)
- Adeptus Custodes
- Adeptus Mechanicus
- Adepta Sororitas
- Aeldari
- Astra Militarum
- Black Templars
- Blood Angels
- Chaos Daemons
- Chaos Space Marines
- Dark Angels
- Death Guard
- Drukhari
- Genestealer Cults
- Grey Knights
- Leagues of Votann
- Necrons
- Orks
- Space Wolves
- T'au Empire
- Thousand Sons
- Tyranids
- World Eaters
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-
-
-
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- Molotow (New)
- The Army Painter
- Citadel
- Vallejo
- Two Thin Coats
- Monument Hobbies
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Micro Nova Brushes
- Paint Brushes
- Dirty Down Effects
- Gamers Grass
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
- Weathering Effects
- Airbrushing Gear
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topThere are 5462 productsSort
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Puerto Rico Expansions 1 and 2$24.99For the first time in 10 years, the expansions for Puerto Rico, the hugely popular awaard-winning game, will be available again in one set. The first expansion adds new buildings to give settlers m...
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Roll for the Galaxy Rivalry$129.99Preorder- due 7th May 2019 (estimated) Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box. First, it adds expansion content to th...
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//guf.com.au/cdn/shop/products/31e012143addbf1b0a5351ad0c82d88e9c92b331_771x1000.jpg?v=1672624794SALEConcordia Base Game and Venus Expansion$149.99 $119.99Teams of two players each may play against each other.New personality cards with the goddess Venus allow for new strategies.New maps (Imperium, Cyprus, Hellas, Ionium) on which to play.The expansio... -
The City of Kings$159.99This world used to be a garden full of life; from the flying Vadora to the deep-dwelling Dwarves â but that was before Vesh came. The world has been lost and only one city remains; the oldest cit...
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kickstarter New Corp Order deluxe$89.99 $58.49Kickstarter deluxe edition. Includes - wooden meeples instead of cubes - bonus tiles - exclusive company - exclusive consultant Surreality has became our new reality With the influence of the guilt...
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Underwater Cities$119.99 $105.59InÃÂÃÂÃÂÃÂ Underwater Cities, which takes about 30-45 minutes per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to esta...
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Gen7 - A Crossroad Game$169.99Gen7 is a grand narrative game with multiple possibilities. The choices players make as they play will alter the direction of the story. Gen7 is a Crossroads Game in the tradition of the award-winn...
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Dungeons and Dragons Vault of Dragons$79.99Rumors of a hidden vault of gold circulate through the streets, taverns and markets of Waterdeep. In Vault of Dragons, each player chooses one of the four unsavory factions racing to locate the Sec...
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Automobiles$84.99Drivers, start your engines! Will you cross the finish line first? Now is your chance to find out! Automobiles is a deck‑building game in which the fun is cubed — because instead of using cards to ...
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Approaching Dawn The Witching Hours$104.99 $82.94Enter a brand-new world of witches and demons. InÃÂÃÂ Approaching Dawn: The Witching Hour, players are coven members who are blood bound, meaning that what one witch does affects another member ...
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apollo XIII$64.99 $51.34Apollo XIIIÃÂÃÂ tells the whole story of that mission through a card-driven game system. Follow the story and face all of the disasters that plagued that mission! To ensure the survival of the c...
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Adventurers Temple of Chac$69.99The Adventurers features a fast-paced thrilling run through the Temple of Chac, the Mayan rain god. As your intrepid adventurers delve through the ruins, they will face deadly traps guarding the an...
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AD Astra$99.99 $92.99Humans have evolved into five different races, each of them adapted to life in different planetary conditions. Guide one of the five human factions in its exploration of the galaxy, while exploitin...
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Abalone$49.99This beautiful and functional board has room for two teams of large marbles. Players take turns pushing the marbles around the board, with the goal of pushing six of the opposing player's marbles o...
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51st State$62.99The world you know no longer exists. There is no government. No army. No civilization. The United States have collapsed. And now, thirty years after the war started, new powers finally try to take ...
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Nelly board game$69.99"Nelly the hippopotamus (German: Nilpferd) lives in a small lake in Afrika, together with her friends the little turtles and a heron.Here she has everything she needs, and her firends like to sit o...
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Android board game$95.99Android is a board game of murder and conspiracy set in a dystopian future. Detectives travel between the city of New Angeles and moon colony Heinlein chasing down leads, calling favors, and uncove...
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Scorpius Freighter$99.99 $78.99ItâÂÂs been almost 100 years since the Scorpius system was settled. Sentients came from everywhere to start a new life, following their dreams of prosperity and adventure. The truth was less idy...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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