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- Adeptus Astartes (Space Marines)
- Adeptus Custodes
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- Aeldari
- Astra Militarum
- Black Templars
- Blood Angels
- Chaos Daemons
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- Dark Angels
- Death Guard
- Drukhari
- Genestealer Cults
- Grey Knights
- Leagues of Votann
- Necrons
- Orks
- Space Wolves
- T'au Empire
- Thousand Sons
- Tyranids
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- Molotow (New)
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- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
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- Paint Brushes
- Dirty Down Effects
- Gamers Grass
- Mr Hobby
- Gundam Markers
- Deluxe Materials
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- Weathering Effects
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topFILTER FILTERThere are 25001 productsSort
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Gardevoir V (016/073) [Sword & Shield: Champion's Path]$3.00Set: Sword & Shield: Champion's Path Type: Psychic Rarity: Ultra Rare Re...
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The Damsel's Tale$5.00Damsel etiquette will tell you that you can never really trust a knight to save you properly, but as long as your dragon needs feeding, you should let them have a go. In the two-player asymmetrical...
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Arid Mesa (Expeditions) [Zendikar Rising Expeditions]$125.60Set: Zendikar Rising Expeditions Type: Land Rarity: Mythic {T}, Pay 1...
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Morphic Pool (Expeditions) [Zendikar Rising Expeditions]$72.70Set: Zendikar Rising Expeditions Type: Land Rarity: Mythic Morphic Po...
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83-10 Chaos Spawn 2016$70.00Mind and will completely dissolved into blankness by the corrupting influence of Chaos, the Chaos Spawn lurch and stagger into battle with twisted limbs flailing. Dangerous and unpredictable, the o...
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Relic Axe [Zendikar Rising]$0.80Set: Zendikar Rising Type: Artifact — Equipment Rarity: Uncommon Cost: ...
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Verazol, the Split Current [Zendikar Rising]$1.50Set: Zendikar Rising Type: Legendary Creature — Serpent Rarity: Rare Cost: ...
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Myriad Construct [Zendikar Rising]$1.50Set: Zendikar Rising Type: Artifact Creature — Construct Rarity: Rare Cost: ...
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Thieving Skydiver (Extended Art) [Zendikar Rising]$2.90Set: Zendikar Rising Type: Creature — Merfolk Rogue Rarity: Rare Cost: ...
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Scourge of the Skyclaves [Zendikar Rising]$3.00Set: Zendikar Rising Type: Creature — Demon Rarity: Mythic Cost: {...
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Makindi Stampede // Makindi Mesas [Zendikar Rising]$0.80Set: Zendikar Rising Type: Sorcery // Land Rarity: Uncommon Cost: ...
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Spare Supplies [Zendikar Rising]$0.40Set: Zendikar Rising Type: Artifact Rarity: Common Cost: {2} ...
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Attended Healer [Zendikar Rising]$0.80Set: Zendikar Rising Type: Creature — Kor Cleric Rarity: Uncommon Cost: ...
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Rockslide Sorcerer [Zendikar Rising]$0.80Set: Zendikar Rising Type: Creature — Human Wizard Rarity: Uncommon Cost: ...
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Archon of Emeria (Extended Art) [Zendikar Rising]$5.70Set: Zendikar Rising Type: Creature — Archon Rarity: Rare Cost: {2...
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Nighthawk Scavenger (Extended Art) [Zendikar Rising]$2.90Set: Zendikar Rising Type: Creature — Vampire Rogue Rarity: Rare Cost: ...
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Akoum Hellhound (Showcase) [Zendikar Rising]$0.40Set: Zendikar Rising Type: Creature — Elemental Dog Rarity: Common Cost: ...
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Legion Angel [Zendikar Rising]$1.50Set: Zendikar Rising Type: Creature — Angel Warrior Rarity: Rare Cost: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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