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- Aeldari
- Astra Militarum
- Black Templars
- Blood Angels
- Chaos Daemons
- Chaos Space Marines
- Dark Angels
- Death Guard
- Drukhari
- Genestealer Cults
- Grey Knights
- Leagues of Votann
- Necrons
- Orks
- Space Wolves
- T'au Empire
- Thousand Sons
- Tyranids
- World Eaters
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- The Army Painter
- Citadel
- Vallejo
- Two Thin Coats
- Monument Hobbies
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Micro Nova Brushes
- Paint Brushes
- Dirty Down Effects
- Gamers Grass
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
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topThere are 3394 productsSort
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87-59 LUMINETH R-LORDS: VANARI AURALAN WARDENS$105.00 $94.50The Auralan Wardens fight in close formation, using long pikes that they set to receive the charge of the foe. The Wardens guide their sunmetal tips into the enemy’s chests at the last moment; thos...
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87-53 LUMINETH REALM-LORDS: ARCHMAGE TECLIS$280.00 $252.00Teclis is a paragon of magical talent, a deific presence who has only become more powerful since uniting his soul with the lunasphinx Celennar. Their mastery of light protects the Lumineth armies w...
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87-58 LUMINETH R-LDS: VANARI AURALAN SENTINELS$105.00 $94.50Master archers, the Auralan Sentinels wield complex aelven bows that can either fire straight and true or loft arrows high in the air to curve down onto distant foes. When their High Sentinel chann...
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50-08 Ork Meganobz$99.00 $89.10The Meganobz are the richest and most battle-hardened Nobz around. Clad in Mek-built mega armour (with enough protective plating to turn the wearer into a walking tank), these Nobz can shrug off...
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96-17 Stomcast Eternal Knight-Azyros$69.99The herald of the Stormhosts, an avenging angel clutching a glittering starblade that can carve a swathe through the hardiest of foes, the Knight-Azyros wields another, far more potent weapon. He c...
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91-34 Deathmages Necromancer$25.50 $22.95Necromancers are widely regarded as twisted and corrupt individuals who are obsessed with death and the avoidance of it at all costs. They are used (for they are rarely their own master) by Vampire...
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91-33 Vampire Counts Tomb Banshee$25.50 $22.95Tomb Banshees are apparitions of revenge and retribution. For countless lifetimes, these fell spirits have dwelt upon the dark deed that robbed them of vitality, love or contentment, becoming bi...
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91-31 Deathrattle Wight King$25.50 $22.95In ancient times, mighty warlords fought across the lands. Upon their death, these brutal warriors were buried deep beneath the ground, their tombs protected from thieves and looters by shamanistic...
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49-20 Necron Overlord$31.00 $27.90This 10-piece plastic kit makes one Necron Overlord armed with a warsycthe and resurrection orb. The model is supplied with a 40mm round base.
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46-05 Craftworlds Farseer 2017$29.00 $26.10Masters of prediction, the Farseers are the strangest and most visionary of a craftworld's advisors. Even in battle they can perform their divinations, casting the complex wraithbone runes of the A...
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BL2815 B/STONE FORTRESS:VAULTS OF OBSIDIAN (PB)$20.00 $18.00A Blackstone Fortress anthologyMany are the adventurers brave or mad enough to enter the Blackstone Fortress in search of riches, relics and secrets. Ratlings, robots and rogue traders – and more w...
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BL2835 BSF: AUGUR OF DESPAIR (AUDIOBOOK)$25.00 $22.50A Blackstone Fortress audio dramaA pair of explorers discover a dangerous, and invaluable, artefact deep in the Blackstone Fortress. Can they get it to safety? And even if they do, can they trust t...
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BL2789 BLACKSTONE FORTRESS: ASCENSION (HB)$40.00 $36.00Blackstone Fortress Book 2Stripped of his titles and riches, rogue trader Janus Draik leads a desperate expedition into the Blackstone Fortress in an attempt to restore his fortunes and save Precip...
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BF-14 BLACKSTONE FORTRESS: ASCENSION$180.00The shifting chambers of the Blackstone Fortress rebuild themselves over and over, and ancient defence systems awaken, making navigating the mysterious structure more hazardous than ever. Doom hang...
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47-11 ASTRA MILITARUM LEMAN RUSS DEMOLISHER$89.00 $80.10The Leman Russ Demolisher was devised for one task – line breaking. It carries the short range but highly destructive demolisher cannon, the utter lethality of which makes this battle tank the undi...
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65-15 Age of Sigmar: Wound Counters 2018$20.00Ideal for tracking wounds to your units during games of Warhammer Age of Sigmar, these Wound Trackers are 12 10-sided plastic dice. 6 are colored blue with white markings, and 6 are colored white w...
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60-39 Citadel Crusade Figure Case$241.00The Citadel Figure Cases are the perfect way to transport and protect your Citadel miniatures. Containing one set of our revolutionary channel foam, the Citadel Crusade Figure Case has been special...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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