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- Chaos Daemons
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topThere are 157 productsSort
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Conquest - Nord Raiders$70.99 $63.89Life in Mannheim presents tremendous dangers, even in the most mundane of professions. Villages in the north do not “dot the countryside”, but rather perch atop defensive locations, their palisades...
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Conquest - Nord Jarl$31.99 $31.99While the Nords often ridicule their southern cousins in the Hundred Kingdoms for the sheer variety and profusion of titles that the nobility uses, the truth of the matter is that the Nord descript...
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Conquest - High Clone Executor$31.99 $31.99Ignored and often resented, High Clone Executors provide a critical role that not even the most arrogant of the Lineage Highborn can deny: direct battlefield experience and a core of professional o...
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Conquest - Imperial Officer$48.00 $43.20During the collapse of the Empire, all of the Imperial Legions bar two were disbanded: the Steel Legion, which simply refused, and the Gilded Legion that protects the Mint. The sudden dispersal of ...
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Conquest - Spires Marksmen Clones$54.99"Their best can hit a sparrow's eye from forty paces. Their worst? they still can, but they might have to use that third hand.? The Exiles never risk their own precious lives in combat. Instead, th...
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//guf.com.au/cdn/shop/products/a9fdcddce99798ab08e9af62e80629780ace58db_771x1000.jpg?v=1695561341SALEConquest - Hundred Kingdoms Steel Legion$78.74 $70.87"Forget their training. Forget their armor, their weapons and the fact your best were trained by their worst. Just remember one thing, dear cousin; when the Steel Legion moves, Kings fall.? - Duke ... -
//guf.com.au/cdn/shop/products/b136e1cd9d8726565c2778de47c1a3446c55fbc8_771x1000.jpg?v=1672144911SALEConquest - Hundred Kingdoms Mercenary Crossbowmen$69.25 $55.40"What do you mean you've not been trained in this ?contraption', soldier? Secure the string, place the bolt, direct it at the enemy and press the trigger. Aiming's optional. There. Trained.? The cr... -
Conquest - Spires Force Grown Drones$54.99 $43.99"They never screamed or howled or anything, you know? They had no battle cries. They just made these sounds... Gurgling growls and snarls, like hate drowning in boiling blood.? - Heimlen Mullner, M...
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Conquest - Hundred Kingdom Men at Arms$54.99"We're not some Geronese mercenary filth here, lad. We don't make coin out of death, we don't loot the dead or plunder. We are professionals. Seamstresses make clothes, blacksmiths make weapons and...
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Conquest - Hundred Kingdoms Household Kinghts$105.00 $94.50I have coin beyond counting. I have men-at-arms aplenty, I have crossbowmen, I have militia and above all, I have allies in the Conclave. What have thee, fool, who claims my land? I have knights. Y...
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Conquest - Spires Brute Drones$64.99 $51.99"It punched my horse. It punched my charging horse.? - Sir Antonus von Konigstadt Unlike the elegant Biomantic processes and techniques used in the development of creations like the Marksman Clone,...
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Conquest - Spires Abomination$74.99 $59.99"we lost the sky as it stepped over us, crashing through half the squad. And that sound! At first, I thought it was the men but? I-it whimpered, Sire. It whimpered as it slaughtered. My capt...
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Conquest - The Last Argument of Kings Two Player Starter Set$134.99More than six centuries have passed since the Fall changed Ea. Humanity struggles to rebuild after that cataclysm and the Long Winter that followed. With the Hollow Throne empty, the Hundred Kingdo...
Showing 145 -157 of 157 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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