Showing 1 - 25 of 25 results
Fantastic Beasts Perilous Pursuit
Several of Newt Scamander’s magical beasts have escaped and are running loose in New York City. Players take on the role of Newt, Tina, Jacob and Queenie on an exciting adventure as they try to return all the beasts to Newt’s suitcase before they draw the attention on the non-magical community. To do this they will need to collect sets of dice to take actions that will allow them to shield each other, draw cards, and most importantly, get the beasts back into his suitcase before havoc ensues.
Betrayal at House on the Hill
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends. Betrayal at House on the Hill is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun,...
Pandemic Fall of Rome
At the height of its power, the Roman Empire covered a vast amount of territory and brought major advancements in engineering, architecture, science, art, and literature. Corruption and economic crisis has made the empire unstable and paved the way for aggressive barbarian tribes to attack. Now citizens, soldiers, and allies of Rome must unite to protect the empire in Pandemic: Fall of Rome! Raise armies, defend your cities, and forge alliances to ward off the relentless incursions. Can you hold the line against the invading hordes and prevent the fall of Rome?
Escape Exp 2 Quests
Expansion: base game required to play. Escape: Quest includes two new expansion modules – Quest Chambers and Character abilities – for Escape: The Curse of the Temple that can be used individually or combined with any other modules for the base game. Quest module: In addition to activating gems, players now need to complete special quests before they can leave the temple. At set-up the quest tiles are shuffled separately, and 1-3 of them are then shuffled (unseen) into the deck. This means you never know what challenges you will face. Character module: Each player plays one of six different characters: Doc, Mechanic, Discoverer, Dark Priest, Muscleman, Mentalist. Each character comes with two unique abilities, and at the start of the game you pick one.
Escape Exp 1 Illusions
Expansion, base game required to play. Escape: Illusions includes two new modules for the Escape base game that can be used individually or mixed with any other available modules. The "Illusion Chambers" module consists of six chamber tiles that replace the tiles with only one magic gem in the basic game. After players return to the starting chamber during the game – something they must do twice in order to avoid losing a die – all illusion chambers in play are removed and returned to the bottom of the tile deck. Hopefully you already completed your business in any section of the temple now disconnected from the rest! The "Special Chambers" module consists of six new chamber tiles, divided as follows: Three linked chamber tiles that allow you to activate magic gems, thereby making it easier for the adventurers to escape the temple – but the gems can be activated only if players...
Atlantis Rising 2nd Edition
Preorder- Due Sept 2019 (estimated) The isle of Atlantis, your home, is sinking. Will you be able to save your people in time? Atlantis Rising is a co-operative worker placement game in which you must work together with up to five other players to deploy citizens across your homeland, gathering resources in order to build a cosmic gate that can save your people. Workers placed close to the shoreline are more rewarding, but are more likely to be flooded and the actions lost. Every turn, each player draws a misfortune card that will flood certain locations along the ever-shrinking Atlantis shoreline, or may otherwise work to undermine your efforts to save your people. So you must race to gather the necessary resources to build and power the gate, before the island disappears beneath the waves forever. This edition contains all new art and graphic design, created to bring even more attention...
Through what tragedies can Friendship endure? The Grizzled is a fast-paced, fully cooperative card game for 2 to 5 players that takes place in the trenches of World War I. Already a best seller in Europe, The Grizzled is an elegant game of avoiding threats and leading a team, and is regarded as one of the finest cooperative games ever made. Featuring beautiful art by French artist, Tignous, The Grizzled’s outstanding art is the perfect complement to its message of peace and enduring friendship.
Exit the Game the Sunken Treasure
Setting sail for dangerous waters, you embark on a treacherous quest for the legendary treasure of the Santa Maria. While investigating a mysterious shipwreck, something goes terribly wrong and you are trapped deep underwater! Can you solve the riddles of the wreck and recover the treasure before your time is up? Difficulty Level: 2 of 5.
Exit the Game Dead Man on The Orient Express
A classic tale of murder on the Orient Express, reimagined. The culprit of a grisly crime is still on board your train. Its a race against time to piece the clues together before the train reaches its destination. The case is perplexing, and you must solve it quickly so the assailant does not escape. Difficulty Level: 4 of 5.
Clacks A Discworld Board Game
Clacks: A Discworld Board Game is based on the "Clacks" semaphore messaging system — the fastest (non-magical) messaging system on the Discworld — featured in Sir Terry Pratchett's novel Going Postal.Using a semaphore system of shuttered lamps on top of high towers, the Grand Trunk Semaphore Company has revolutionized long-distance communications on the Discworld. Their network of towers covers most of the Unnamed Continent, but now the old postal service is fighting back. Driven by the determination of newly "volunteered" Post Master Moist Von Lipwig, the Ankh-Morpork Post Office has challenged the Clacks operators to a race from Ankh-Morpork to Genua.Play against your friends and claim the title of Fastest Clacks Operator on the line, or play together as a team to win the race across the Discworld and prove that Clacks is here to stay. In more detail, Clacks: A Discworld Board Game contains rules for a player vs....
Betrayal at House on the Hill Widows Walk
The house on the hill has a wicked reputation. Those who dare to darken its door often leave steeped in madness and despair — if they leave at all. Now the horror reaches new heights with Widow's Walk, the first-ever expansion for the critically acclaimed board game Betrayal at House on the Hill. The house is expanded with the addition of twenty new rooms, including the roof, a previously unexplored floor. Also in its halls you will find new monsters, items, omens, events, and fifty brand-new haunts, penned by lead developer Mike Selinker's all-star cast of contributors from the world of gaming and entertainment. In Widow's Walk, terror and panic are taken to a whole new level. Enter if you dare. Exit if you can... Widow’s Walk is an expansion, not a complete game. The Betrayal at House on the Hill base game is required.
Betrayal At House On The Hill Legacy
Betrayal Legacy is a semi-cooperative campaign board game that tells an overarching story of the House on the Hill incorporating the actions and choices of the players.Over the course of the campaign, the game is permanently altered until players are left with a fully customizable, re-playable board game version of the critically-acclaimed Betrayal at House on the Hill.Betrayal Legacy is a stand-alone experience designed in partnership by Avalon Hill and award-winning “legacy” designer, Rob Daviau.Fans of the original Betrayal at House on the Hill will enjoy this fresh take on the classic game, however, there’s no previous experience is necessary to play—even players new to the brand can jump in, explore, and affect the spooky history of the legendary House on the Hill.Ages: 12+Players: 3-5 playersPlay Time: 45-90 minutes
Tiny Epic Zombies
Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dire need for Heroes. Everyone who remains must rise up, must unite, and must risk everything to preserve what little spirit remains. Tiny Epic Defenders is a riveting small-box cooperative game and it's back with an all new edition featuring new art, new abilities, ITEMeeples and new rules making for more exciting gameplay than ever before! What's new: Revamped gameplay - Many rule changes, small and large, has taken place to re-balance and enrich the game, including new character powers, new powers for Outer Regions, and completely redesigned Epic Foes, along with many subtle changes to the setup and rules. All new art - Completely redesigned to get in line with the current art direction of...
Arkham Horror Board Game Third Edition
The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the War to End All Wars. Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the thresholds between worlds. Occult rituals must be stopped and alien creatures destroyed before the Ancient Ones make our world their ruined dominion. Only a handful of investigators stand against the Arkham Horror. Will they prevail? Arkham Horror Third Edition is a cooperative board game for one to six players who take on the role of investigators trying to rid the world of ancient beings known as Ancient Ones in the 1920’s. Based on the works of H.P...
Who Goes There?
Who Goes There? is a cooperative game of growing paranoia. At the beginning of the game, all players are human and there is no reason not to fully trust the other players. As the temperature drops and mistakes are made, players start to doubt everything and everyone around them. You must build, trade, and upgrade to better your chances of surviving the perils of the camp, and the alien entity that is now running loose. Players must survive the elements and escape on the helicopter. and hope that anyone else on board is who they appear to be.
Assign warships to blockade slave ports or intercept slave ships, install missions, trading posts, and colonies in foreign lands steeped in serfdom, challenge the institution of slavery on moral and legal grounds in courts, and sanction underground railroads, slave revolts and revolutions. Play in cooperative-competitive, cooperative, or solitaire modes. If victorious, you achieve the greatest political accomplishment in history: making slavery everywhere illegal.
The Brigade The Way of the Wardens expansion
The Way of the Wardens expansion for The Brigade adds five new ways to play and a host of content add-ons including: -Co-op mode: Team up with up to three friends to save Tinderbox.-Solo mode: Go it alone for all the glory.-All versus one mode: It's the Pyromancer against the Wardens in a four-player or five-player team competition.-"The Rise of the Phoenix" campaign: Take on this four chapter campaign in co-op or solo mode and stop the evil Cult of the Cuckoo from summoning the dreaded phoenix! -The Tinderbox Night Wardens: Choose from five new wardens to lead your crew to victory!-Big buildings pack: Expand the town with eight new special locations!-New crew members: Beef up your crew with six new recruits-New brigade equipment: Visit the Firehouse Forge and buy a host of helpful items to use in co-op and solo games.
Mansions of Madness 2nd Edition
Mansions of Madness Second Edition is a fully cooperative board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Explore the veiled and misty streets of Innsmouth and stumble through the haunted corridors of Arkham's cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness Second Edition. It will take more than just survival to conquer the evils terrorizing this town. Key Selling Points * A fully cooperative Lovecraftian board game for one to five players * Immersive companion app guides players, step by step, through each scenario * Features four campaigns of varying length and difficulty * Over...
Exit the Game the Polar Station
A wonderfully mild morning in the Arctic -- only -15deg Celsius! You belong to a large research organization, which is divided between several stations. As part of Division IMB-Q-12, you are researching climate change at the North Pole. Everything is strictly secret and you have no idea what the missions of the other teams are. From Division IMB-Q-13, for example, have not seen or heard anything for weeks. Suddenly the evacuation alarm goes off! You run to the door, but it has already been locked automatically. = Through the window you can see your colleagues from the other stations run to the helicopters. You are left alone in the freezing Arctic ... You crawl into an adjacent station via a ventilation shaft. Again, the door is already locked. The lab is devastated and you wonder what happened here. Then you find a notebook and a strange disk. Everything in the...
Darkness Comes Rattling
Darkness Comes Rattling is a co-operative board game for 2-6 players that follows the story of the Tribes of Man in their quest to save the world from corruption and Darkness. Each player guides a mighty warrior and traverses a world of shadows, spirits and other dangers as they combat the coming night. Will you make the ultimate sacrifice? Will you become a mighty warrior, able to fight off corruption? Do you have what it takes to face the Darkness?
Betrayal at Baldur's Gate
As you build and explore the iconic city’s dark alleys and deadly catacombs, you must work with your fellow adventurers to survive the terrors ahead. That is, until some horrific evil turns one—or possibly more—of you against each other. Was it a mind flayer’s psionic blast or the whisperings of a deranged ghost that caused your allies to turn traitor? You’ll have no choice but to keep your enemies close!Based on the award-winning Betrayal at House on the Hill board game, Betrayal at Baldur’s Gate you’ll return to Baldur’s Gate again and again only to discover it’s never the same game twice.Can you and your party survive the madness or will you succumb to the mayhem and split (or slaughter!) the party?CONTENTS:1 rulebook2 haunt books (Traitor’s Tome, and Secrets of Survival)42 tiles, including:13 building tiles14 street tiles15 catacomb tiles1 Elfsong Tavern/Inner Chamber/Kitchen start tile1 Catacomb Landing/Kitchen Basement start tile6 prepainted...
Zombicide: Angry Neighbors
Zombicide: Angry Neighbors challenges you to face-off against a whole-new breed of zombies! These Seeker zombies have you and your friends in their sights and will stalk you to the bitter end! With these new zombies and environmental hazards, you're going to need something to keep you safe! Luckily for you, Angry Neighbors adds all new weapons to your core game as well as a collection of Ultrared equipment! Plus, Angry Neighbors brings four new survivors to your apocalypse, each with their own special abilities and their Zombivor counterpart, as well as four special human companion miniatures to support you.
Dead of Winter the Long Night
Dead of Winter: The Long Night is a standalone expansion for Dead of Winter: A Crossroads Game that introduces the Raxxon location where horrible experiments will spill out into the town unless players can contain them.The game has players at a new colony location trying to survive with new survivors against brand new challenges. Can you handle being raided by members of other colonies? Will you explore more and unravel the mysteries of the Raxxon pharmaceutical location to find powerful items but release stronger enemies? Or will you upgrade your colony to help it better withstand the undead horde? These are all choices you will get to make in this new set, and if you want, you can mix in the survivors and cards from the original set to increase the variety even more.2-5 Players60-120 Min Playing TimeAge: 14+
Dead of Winter (Board Game)
Dead of Winter: A Crossroads Game, the first game in this series, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition -- but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work...