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Magic the Gathering
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Pokemon
Star Wars Unlimited
TCG Accessories
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Games Workshop
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Citadel
Vallejo
Scale 75
SMS Paints
- SMS Premium Acrylic Lacquer
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- SMS Air Brushing Gear
- SMS Tools
- Army Painter Speedpaint 2.0 *NEW*
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
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- Gamers Grass
- The Army Painter
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Paint Brushes
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- Hobby Lighting
- Basing and Diorama
- Weathering Effects
- Airbrushing Gear
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Bandai
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D&D Books
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- Army Painter Speedpaint 2.0 *NEW*
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- The Army Painter
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Paint Brushes
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
- Weathering Effects
- Airbrushing Gear
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There are 75 productsSort
Translation missing: en.sections.collection_template.product_count
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Water Energy (105/108) [EX: Power Keepers]$9.40Set: EX: Power Keepers Type: Energy Rarity: Holo Rare
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Water Energy (117/123) [HeartGold & SoulSilver: Base Set]$30.30Set: HeartGold & SoulSilver: Base Set Type: Energy Rarity: Common
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Water Energy (107/114) [Black & White: Base Set]$5.00Set: Black & White: Base Set Type: Energy Rarity: Common
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Water Energy (90/95) [HeartGold & SoulSilver: Call of Legends]$100.90Set: HeartGold & SoulSilver: Call of Legends Type: Energy Rarity: Common
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Psychic Energy (107/108) [EX: Power Keepers]$9.00Set: EX: Power Keepers Type: Energy Rarity: Holo Rare
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Cyclone Energy (90/108) [EX: Power Keepers]$1.00Set: EX: Power Keepers Type: Energy Rarity: Uncommon
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Grass Energy (103/108) [EX: Power Keepers]$7.30Set: EX: Power Keepers Type: Energy Rarity: Holo Rare
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Fighting Energy (108/108) [EX: Power Keepers]$5.50Set: EX: Power Keepers Type: Energy Rarity: Holo Rare
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Lightning Energy (106/108) [EX: Power Keepers]$7.20Set: EX: Power Keepers Type: Energy Rarity: Holo Rare
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Fire Energy (104/108) [EX: Power Keepers]$12.00Set: EX: Power Keepers Type: Energy Rarity: Holo Rare
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Rainbow Energy (121/127) [Platinum: Base Set]$1.70Set: Platinum: Base Set Type: Energy Rarity: Uncommon
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Prism Energy (93/99) [Black & White: Next Destinies]$3.40Set: Black & White: Next Destinies Type: Energy Rarity: Uncommon
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Double Colorless Energy (92/99) [Black & White: Next Destinies]$0.80Set: Black & White: Next Destinies Type: Energy Rarity: Uncommon
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Lightning Energy (108/110) [EX: Holon Phantoms]$14.30Set: EX: Holon Phantoms Type: Energy Rarity: Holo Rare
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Grass Energy (105/110) [EX: Holon Phantoms]$8.60Set: EX: Holon Phantoms Type: Energy Rarity: Holo Rare
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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