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- Army Painter Speedpaint 2.0 *NEW*
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- The Army Painter
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Paint Brushes
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
- Weathering Effects
- Airbrushing Gear
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There are 102 productsSort
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200-01 BLOOD BOWL: SECOND SEASON EDITION$230.00 $207.00Contents: – 12 red plastic Imperial Nobility team players: 4 Imperial Retainer Linemen, 4 Bodyguards, 2 Noble Blitzers, and 2 Imperial Throwers – 1 red plastic Star Player, Griff Oberwald – 1...
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//guf.com.au/cdn/shop/products/b1bb63939963f1830d073292f3bc9a9fb5c4bab6_771x1000.jpg?v=1691851398SALE200-79 BLOOD BOWL: LIZARDMEN PITCH & DUGOUTS 2021$78.00 $70.20BLOOD BOWL: LIZARDMEN PITCH & DUGOUTS 2021
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//guf.com.au/cdn/shop/products/903dd5212fa6ee8f732ddd39ad1fd8926332dc93_771x1000.jpg?v=1691850554SALE200-99 BLOOD BOWL: TREEMAN$50.00 $45.00This plastic model is supplied in 13 components, including a 40mm round base. Treemen are available to play for Wood Elf, Halfling, and Old World Alliance teams. You can find all the rules you n...
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//guf.com.au/cdn/shop/products/c2ab5f5ecbf05ead454d704d79c3f5b30fede6a2_771x1000.jpg?v=1691850551SALE200-03 BLOOD BOWL RULEBOOK$84.00 $75.60This 136-page hardback book contains all a coach needs to know about Blood Bowl. - The History of Blood Bowl: from the ancient origins of the game, surrounded in myth and legend, to the evolution...
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202-34 BLOOD BOWL: GUTTERBOWL PITCH & RULES$98.00 $88.20202-34 BLOOD BOWL: GUTTERBOWL PITCH & RULES
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200-90 BLOOD BOWL: SPIKE! JOURNAL ISSUE 11$25.00 $22.50The 36 pages of this dusty tome are stuffed with all manner of dark humour, rules to raise your team (from the grave), and advice to guide them to victory. As the first Spike! Journal to be publish...
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200-45 BLOOD BOWL: DWARF TEAM CARD PACK$43.00 $38.70– 5 Player Reference cards for Dwarf Blocker Linemen, Runners, Blitzers, Troll Slayers and Deathrollers– 3 Star Player cards for Grim Ironjaw, Grombrindal and Joseph Bugman– 8 Benefits of Training ...
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200-36 The Elfheim Eagles Blood Bowl Team$63.00 $56.70This multi-part plastic kit contains the components needed to assemble The Elfheim Eagles, an Elven Union Blood Bowl team. The team consists of 6 Linemen (4 of which are actually Linewomen), 2 Blit...
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200-47 Bloodbowl: The Doom Lords$63.00 $56.70This multi-part plastic kit contains the components needed to assemble The Doom Lords, a Chaos Chosen Blood Bowl team. The team consists of 4 Chaos Blockers and 8 Beastmen – each Beastman’s head is...
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200-88 SPIKE JOURNAL! ISSUE 10$25.00 $25.00Guest editor Vic Tallsnot (who is, incidentally, definitely not three Snotlings in a fancy costume) is on hand to help us understand why Snotlings have decided to form their own teams, and what it ...
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200-74 BLOOD BOWL: LIZARDMAN TEAM$63.00 $56.70This multipart plastic kit contains all the components you need to assemble the Gwaka'moli Crater Gators, a Lizardmen team for use in games of Blood Bowl, containing 6 Saurus Blockers, 4 Skink Runn...
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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