MTG Singles Instock (Launceston)

Edition

  • Near Mint is $1.00
    Near Mint [Foil] is $2.20
Izoni, Thousand-Eyed [Guilds of Ravnica]
$1.00
Set: Guilds of Ravnica Type: Legendary Creature — Elf Shaman Rarity: Rare Cost: {2}{B}{B}{G}{G} Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
  • Near Mint is $1.00
    Near Mint [Foil] is $3.30
Find // Finality [Guilds of Ravnica]
$1.00
Set: Guilds of Ravnica Type: SorcerySorcery Rarity: Rare Cost: {B/G}{B/G}{4}{B}{G} Find Return up to two target creature cards from your graveyard to your hand. Finality You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
  • Near Mint is $3.50
    Near Mint [Foil] is $10.10
Beast Whisperer [Guilds of Ravnica]
$3.50
Set: Guilds of Ravnica Type: Creature — Elf Druid Rarity: Rare Cost: {2}{G}{G} Whenever you cast a creature spell, draw a card. "The tiniest mouse speaks louder to me than all the festival crowds on Tin Street."
  • Near Mint is $13.20
    Near Mint [Foil] is $36.70
Sacred Foundry [Guilds of Ravnica]
$13.20
Set: Guilds of Ravnica Type: Land — Mountain Plains Rarity: Rare Cost: ({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped. "You will not be trained here. You will be forged." —Commander Yaszen
  • Near Mint is $4.30
    Near Mint [Foil] is $17.60
Abrade [Hour of Devastation]
$4.30
Set: Hour of Devastation Type: Instant Rarity: Uncommon Cost: {1}{R} Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact. The desert is a voracious beast, devouring both flesh and stone.
  • Near Mint is $4.20
    Near Mint [Foil] is $5.00
Midnight Reaper [Guilds of Ravnica]
$4.20
Set: Guilds of Ravnica Type: Creature — Zombie Knight Rarity: Rare Cost: {2}{B} Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. No one welcomes his visit, yet all must grant him tribute.
  • Near Mint is $1.00
    Near Mint [Foil] is $1.70
Blood Operative [Guilds of Ravnica]
$1.00
Set: Guilds of Ravnica Type: Creature — Vampire Assassin Rarity: Rare Cost: {1}{B}{B} Lifelink When Blood Operative enters the battlefield, you may exile target card from a graveyard. Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.
  • Near Mint is $1.00
    Near Mint [Foil] is $7.50
Fiery Cannonade [Ixalan]
$1.00
Set: Ixalan Type: Instant Rarity: Uncommon Cost: {2}{R} Fiery Cannonade deals 2 damage to each non-Pirate creature. Wary of the ferocious dinosaurs, the Legion of Dusk built up the walls of their fort—just in time for the pirates to burn them down.
  • Near Mint is $16.10
    Near Mint [Foil] is $35.80
Sulfur Falls [Innistrad]
$16.10
Set: Innistrad Type: Land Rarity: Rare Cost: Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool. Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.
  • Near Mint is $1.00
    Near Mint [Foil] is $2.80
Venerated Loxodon [Guilds of Ravnica]
$1.00
Set: Guilds of Ravnica Type: Creature — Elephant Cleric Rarity: Rare Cost: {4}{W} Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.
  • Near Mint is $9.80
    Near Mint [Foil] is $22.10
Settle the Wreckage [Ixalan]
$9.80
Set: Ixalan Type: Instant Rarity: Rare Cost: {2}{W}{W}
  • Near Mint is $5.70
    Near Mint [Foil] is $9.80
Pelt Collector [Guilds of Ravnica]
$5.70
Set: Guilds of Ravnica Type: Creature — Elf Warrior Rarity: Rare Cost: {G} Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.