MTG Singles Instock (Bendigo)

  • Near Mint is $0.30
Mana Leak [Stronghold]
$0.30
Set: Stronghold Type: Instant Rarity: Common Cost: {1}{U} Counter target spell unless its controller pays {3}. "The fatal flaw in every plan is the assumption that you know more than your enemy." —Volrath
  • Near Mint is $8.50
Crystalline Sliver [Stronghold]
$8.50
Set: Stronghold Type: Creature — Sliver Rarity: Uncommon Cost: {W}{U} All Slivers have shroud. (They can't be the targets of spells or abilities.) Bred as living shields, these slivers have proven unruly—they know they cannot be caught.
  • Near Mint is $0.50
Megrim [Stronghold]
$0.50
Set: Stronghold Type: Enchantment Rarity: Uncommon Cost: {2}{B} Whenever an opponent discards a card, Megrim deals 2 damage to that player. "You can run from your pain," explained Gerrard to Crovax, "but take it from experience: you will tire before it does."
  • Near Mint is $2.10
Wall of Souls [Stronghold]
$2.10
Set: Stronghold Type: Creature — Wall Rarity: Uncommon Cost: {1}{B} Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent. "It is the nature of evil to turn you against yourself." —Starke
  • Near Mint is $0.70
Spined Sliver [Stronghold]
$0.70
Set: Stronghold Type: Creature — Sliver Rarity: Uncommon Cost: {R}{G} Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. "Slivers are evil and slivers are sly; And if you get eaten, then no one will cry." —Mogg children's rhyme
  • Near Mint is $0.30
Spike Worker [Stronghold]
$0.30
Set: Stronghold Type: Creature — Spike Rarity: Common Cost: {2}{G}
  • Near Mint is $1.80
Hibernation Sliver [Stronghold]
$1.80
Set: Stronghold Type: Creature — Sliver Rarity: Uncommon Cost: {U}{B} All Slivers have "Pay 2 life: Return this permanent to its owner's hand." Mogglings have been known to play ball with hibernating slivers, completely unaware of their true nature.
  • Near Mint is $0.40
Fling [Stronghold]
$0.40
Set: Stronghold Type: Instant Rarity: Common Cost: {1}{R} As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to target creature or player. It's raining rats and moggs.