MTG Singles Instock (Ballarat)

  • Near Mint is $9.00
    Near Mint [Foil] is $14.50
Fabricate [Magic 2010]
$9.00
Set: Magic 2010 Type: Sorcery Rarity: Uncommon Cost: {2}{U} Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. "I'm one masterpiece away from ruling this pathetic world." —Saldrath, master artificer
  • Near Mint is $0.50
    Near Mint [Foil] is $1.30
Soul Warden [Magic 2010]
$0.50
Set: Magic 2010 Type: Creature — Human Cleric Rarity: Common Cost: {W} Whenever another creature enters the battlefield, you gain 1 life. "One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."
  • Near Mint is $6.50
    Near Mint [Foil] is $9.90
Elvish Piper [Magic 2010]
$6.50
Set: Magic 2010 Type: Creature — Elf Shaman Rarity: Rare Cost: {3}{G} {G}, {T}: You may put a creature card from your hand onto the battlefield. From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more. —Elvish teaching
  • Near Mint is $3.60
    Near Mint [Foil] is $68.90
Ponder [Magic 2010]
$3.60
Set: Magic 2010 Type: Sorcery Rarity: Common Cost: {U} Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. Tomorrow belongs to those who prepare for it today.
  • Near Mint is $1.80
    Near Mint [Foil] is $4.20
Indestructibility [Magic 2010]
$1.80
Set: Magic 2010 Type: Enchantment — Aura Rarity: Rare Cost: {3}{W}
  • Near Mint is $15.10
    Near Mint [Foil] is $27.10
Drowned Catacomb [Magic 2010]
$15.10
Set: Magic 2010 Type: Land Rarity: Rare Cost:
  • Near Mint is $0.30
    Near Mint [Foil] is $5.10
Doom Blade [Magic 2010]
$0.30
Set: Magic 2010 Type: Instant Rarity: Common Cost: {1}{B} Destroy target nonblack creature. The void is without substance but cuts like steel.
  • Near Mint is $6.80
    Near Mint [Foil] is $7.20
Underworld Dreams [Magic 2010]
$6.80
Set: Magic 2010 Type: Enchantment Rarity: Rare Cost: {B}{B}{B} Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. "In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan." —Rabindranath Tagore
  • Near Mint is $2.10
    Near Mint [Foil] is $8.10
Siege-Gang Commander [Magic 2010]
$2.10
Set: Magic 2010 Type: Creature — Goblin Rarity: Rare Cost: {3}{R}{R}
  • Near Mint is $2.90
    Near Mint [Foil] is $8.50
Sanguine Bond [Magic 2010]
$2.90
Set: Magic 2010 Type: Enchantment Rarity: Rare Cost: {3}{B}{B} Whenever you gain life, target opponent loses that much life. "Blood is constant. Every drop I drink, someone must bleed." —Vradeen, vampire nocturnus
  • Near Mint is $1.00
    Near Mint [Foil] is $1.70
Royal Assassin [Magic 2010]
$1.00
Set: Magic 2010 Type: Creature — Human Assassin Rarity: Rare Cost: {1}{B}{B} {T}: Destroy target tapped creature. Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.
  • Near Mint is $1.70
    Near Mint [Foil] is $11.60
Polymorph [Magic 2010]
$1.70
Set: Magic 2010 Type: Sorcery Rarity: Rare Cost: {3}{U}
  • Near Mint is $4.30
    Near Mint [Foil] is $11.80
Open the Vaults [Magic 2010]
$4.30
Set: Magic 2010 Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) When the vaults are empty, everyone is rich.
  • Near Mint is $1.00
    Near Mint [Foil] is $2.50
Merfolk Sovereign [Magic 2010]
$1.00
Set: Magic 2010 Type: Creature — Merfolk Rarity: Rare Cost: {1}{U}{U} Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn. "The sharks envy our ferocity. The eels envy our cunning."
  • Near Mint is $5.70
    Near Mint [Foil] is $22.40
Lightning Bolt [Magic 2010]
$5.70
Set: Magic 2010 Type: Instant Rarity: Common Cost: {R} Lightning Bolt deals 3 damage to target creature or player. The sparkmage shrieked, calling on the rage of the storms of his youth. To his surprise, the sky responded with a fierce energy he'd never thought to see again.
  • Near Mint is $6.60
    Near Mint [Foil] is $10.00
Howling Mine [Magic 2010]
$6.60
Set: Magic 2010 Type: Artifact Rarity: Rare Cost: {2} At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. The mine's riches never end, nor do the moans of the spirits doomed to haunt them.
  • Near Mint is $6.50
    Near Mint [Foil] is $14.90
Hive Mind [Magic 2010]
$6.50
Set: Magic 2010 Type: Enchantment Rarity: Rare Cost: {5}{U} Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. "All consciousness is one, separated only by a thin veil of the physical." —Jace Beleren
  • Near Mint is $16.70
    Near Mint [Foil] is $29.20
Darksteel Colossus [Magic 2010]
$16.70
Set: Magic 2010 Type: Artifact Creature — Golem Rarity: Mythic Cost: {11}
  • Near Mint is $1.00
    Near Mint [Foil] is $1.70
Clone [Magic 2010]
$1.00
Set: Magic 2010 Type: Creature — Shapeshifter Rarity: Rare Cost: {3}{U} You may have Clone enter the battlefield as a copy of any creature on the battlefield. The shapeshifter mimics with a twin's esteem and a mirror's cruelty.
  • Near Mint is $1.20
    Near Mint [Foil] is $6.70
Captain of the Watch [Magic 2010]
$1.20
Set: Magic 2010 Type: Creature — Human Soldier Rarity: Rare Cost: {4}{W}{W}
  • Near Mint is $1.50
    Near Mint [Foil] is $1.70
Ant Queen [Magic 2010]
$1.50
Set: Magic 2010 Type: Creature — Insect Rarity: Rare Cost: {3}{G}{G} {1}{G}: Create a 1/1 green Insect creature token. "Kill the queen first, or we'll be fighting her drones forever. It is not in a queen's nature to have enough servants." —Borzard, exterminator captain
  • Near Mint is $4.70
    Near Mint [Foil] is $15.00
Pithing Needle [Magic 2010]
$4.70
Set: Magic 2010 Type: Artifact Rarity: Rare Cost: {1} As Pithing Needle enters the battlefield, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. It disables with pinpoint accuracy.
  • Near Mint is $2.20
    Near Mint [Foil] is $2.90
Ball Lightning [Magic 2010]
$2.20
Set: Magic 2010 Type: Creature — Elemental Rarity: Rare Cost: {R}{R}{R}
  • Near Mint is $1.00
    Near Mint [Foil] is $2.40
Mind Spring [Magic 2010]
$1.00
Set: Magic 2010 Type: Sorcery Rarity: Rare Cost: {X}{U}{U} Draw X cards. Fragments of thought refract and multiply, surging in a geyser of dizzying insight.
  • Near Mint is $6.70
    Near Mint [Foil] is $8.70
Twincast [Magic 2010]
$6.70
Set: Magic 2010 Type: Instant Rarity: Rare Cost: {U}{U} Copy target instant or sorcery spell. You may choose new targets for the copy. Imitation is the most dangerous form of flattery.
  • Near Mint is $14.70
    Near Mint [Foil] is $28.90
Glacial Fortress [Magic 2010]
$14.70
Set: Magic 2010 Type: Land Rarity: Rare Cost:
  • Near Mint is $3.30
    Near Mint [Foil] is $5.10
Traumatize [Magic 2010]
$3.30
Set: Magic 2010 Type: Sorcery Rarity: Rare Cost: {3}{U}{U} Target player puts the top half of his or her library, rounded down, into his or her graveyard. "The educated mind is heavy with lore and knowledge. It's also the most likely to collapse under its own weight." —Ambassador Laquatus
  • Near Mint is $1.00
    Near Mint [Foil] is $1.30
Warp World [Magic 2010]
$1.00
Set: Magic 2010 Type: Sorcery Rarity: Rare Cost: {5}{R}{R}{R}
  • Near Mint is $0.30
    Near Mint [Foil] is $0.50
Stampeding Rhino [Magic 2010]
$0.30
Set: Magic 2010 Type: Creature — Rhino Rarity: Common Cost: {4}{G} Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) "Sometimes I wonder if our weapons and armor are a step backward." —Soron, rhox pikemaster
  • Near Mint is $3.10
    Near Mint [Foil] is $10.20
Silence [Magic 2010]
$3.10
Set: Magic 2010 Type: Instant Rarity: Rare Cost: {W} Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.) "All the wizardry in the world has to pass through one small and easily sealed door." —Ajani Goldmane