MTG Singles Instock (Ballarat)

  • Near Mint is $0.50
Syphon Flesh [Commander 2011]
$0.50
Set: Commander 2011 Type: Sorcery Rarity: Uncommon Cost: {4}{B} Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way. Necromancers deal in commodities far more precious than gold and grain.
  • Near Mint is $1.20
Magus of the Vineyard [Commander 2011]
$1.20
Set: Commander 2011 Type: Creature — Human Wizard Rarity: Rare Cost: {G} At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root.
  • Near Mint is $4.90
Skullbriar, the Walking Grave [Commander 2011]
$4.90
Set: Commander 2011 Type: Legendary Creature — Zombie Elemental Rarity: Rare Cost: {B}{G}
  • Near Mint is $3.40
Edric, Spymaster of Trest [Commander 2011]
$3.40
Set: Commander 2011 Type: Legendary Creature — Elf Rogue Rarity: Rare Cost: {1}{G}{U} Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. "I am not at liberty to reveal my sources, but I can assure you, the price on your head is high."
  • Near Mint is $1.20
Malfegor [Commander 2011]
$1.20
Set: Commander 2011 Type: Legendary Creature — Demon Dragon Rarity: Mythic Cost: {2}{B}{B}{R}{R} Flying When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way. A demon cannot be trusted, and a dragon will not be ruled.
  • Near Mint is $0.50
Akoum Refuge [Commander 2011]
$0.50
Set: Commander 2011 Type: Land Rarity: Uncommon Cost:
  • Near Mint is $0.30
Ray of Command [Commander 2011]
$0.30
Set: Commander 2011 Type: Instant Rarity: Common Cost: {3}{U} Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. "Heel."
  • Near Mint is $25.50
Grave Pact [Commander 2011]
$25.50
Set: Commander 2011 Type: Enchantment Rarity: Rare Cost: {1}{B}{B}{B} Whenever a creature you control dies, each other player sacrifices a creature. "The bonds of loyalty can tie one to the grave." —Crovax, ascendant evincar
  • Near Mint is $30.90
Champion's Helm [Commander 2011]
$30.90
Set: Commander 2011 Type: Artifact — Equipment Rarity: Rare Cost: {3}
  • Near Mint is $1.00
Electrolyze [Commander 2011]
$1.00
Set: Commander 2011 Type: Instant Rarity: Uncommon Cost: {1}{U}{R} Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players. Draw a card. The Izzet learn something from every lesson they teach.
  • Near Mint is $7.10
Howling Mine [Commander 2011]
$7.10
Set: Commander 2011 Type: Artifact Rarity: Rare Cost: {2} At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. The mine's riches never end, nor do the moans of the spirits doomed to haunt them.
  • Near Mint is $12.70
Austere Command [Commander 2011]
$12.70
Set: Commander 2011 Type: Sorcery Rarity: Rare Cost: {4}{W}{W}
  • Near Mint is $1.00
Magmatic Force [Commander 2011]
$1.00
Set: Commander 2011 Type: Creature — Elemental Rarity: Rare Cost: {5}{R}{R}{R} At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player. "Granted, it's the pinnacle of utter destructiveness. So what would you call two of them?" —Riku of Two Reflections
  • Near Mint is $0.90
Invigorate [Commander 2011]
$0.90
Set: Commander 2011 Type: Instant Rarity: Common Cost: {2}{G}
  • Near Mint is $0.80
Firespout [Commander 2011]
$0.80
Set: Commander 2011 Type: Sorcery Rarity: Uncommon Cost: {2}{R/G}
  • Near Mint is $1.40
False Prophet [Commander 2011]
$1.40
Set: Commander 2011 Type: Creature — Human Cleric Rarity: Rare Cost: {2}{W}{W} When False Prophet dies, exile all creatures. "You lived for Serra's love. Will you not die for it?"