MTG Singles Instock (All Stores)

    Non Foil is $0.30
    Foil is $0.40
Barrenton Cragtreads [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Kithkin Scout Rarity: Common Cost: {2}{W/U}{W/U} Barrenton Cragtreads can't be blocked by red creatures. "Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited."
    Non Foil is $0.30
    Foil is $0.40
Blistering Dieflyn [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Imp Rarity: Common Cost: {3}{R} Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. Any kithkin smith would love to catch a dieflyn for her kiln, relieving her of ever having to gather fuel again.
    Non Foil is $0.30
    Foil is $0.50
Loamdragger Giant [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Giant Warrior Rarity: Common Cost: {4}{R/G}{R/G}{R/G} Giants sleep soundly and long, sometimes for long enough that a crust of earth and moss grows over them. But inevitably something disturbs their slumber, and they wake unhappy.
    Non Foil is $0.30
    Foil is $0.50
Nurturer Initiate [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Elf Shaman Rarity: Common Cost: {G} Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn. The elves alone preserve the few shreds of beauty left. There is no one else who cares.
    Non Foil is $0.30
    Foil is $0.50
Rune-Cervin Rider [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Elf Knight Rarity: Common Cost: {3}{W} Flying {G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn. Things of beauty are in constant peril. The riders whisk them to safety, ahead of the encroaching darkness.
    Non Foil is $0.30
    Foil is $0.50
Wanderbrine Rootcutters [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Merfolk Rogue Rarity: Common Cost: {2}{U/B}{U/B} Wanderbrine Rootcutters can't be blocked by green creatures. Most dirtwalkers only know of the vicious merrows that dwell in the shallows. They can't begin to fathom the wickedness that skulks in the Dark Meanders.
    Non Foil is $0.30
    Foil is $3.60
Scrapbasket [Shadowmoor]
$0.30
Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Common Cost: {4} {1}: Scrapbasket becomes all colors until end of turn. Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics.
    Non Foil is $0.30
    Foil is $1.00
Thornwatch Scarecrow [Shadowmoor]
$0.30
Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Common Cost: {6}
    Non Foil is $0.30
    Foil is $1.70
Silkbind Faerie [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Faerie Rogue Rarity: Common Cost: {2}{W/U} Flying {1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.) "The bigger they are, the more fun it is to watch them fall flat on their faces."
    Non Foil is $0.40
    Foil is $2.20
Aphotic Wisps [Shadowmoor]
$0.40
Set: Shadowmoor Type: Instant Rarity: Common Cost: {B} Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card. Merrows skulk the silty bogs around the Wanderbrine, their very thoughts stained with evil.
    Non Foil is $0.40
    Foil is $8.10
Scarscale Ritual [Shadowmoor]
$0.40
Set: Shadowmoor Type: Sorcery Rarity: Common Cost: {1}{U/B} As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards. Some words are too important to trust to something as fragile as memory.
    Non Foil is $0.40
    Foil is $4.80
Runes of the Deus [Shadowmoor]
$0.40
Set: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {4}{R/G}
    Non Foil is $0.40
    Foil is $1.00
Watchwing Scarecrow [Shadowmoor]
$0.40
Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Common Cost: {4} Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. The wings are held in place by wicker rods. The rods are held in place by pure faith.
    Non Foil is $0.40
    Foil is $9.70
Morselhoarder [Shadowmoor]
$0.40
Set: Shadowmoor Type: Creature — Elemental Rarity: Common Cost: {4}{R/G}{R/G} Morselhoarder enters the battlefield with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool. It scours the hills for living matter, savoring even the tang of poisonous fungi.
    Non Foil is $0.40
    Foil is $14.60
Niveous Wisps [Shadowmoor]
$0.40
Set: Shadowmoor Type: Instant Rarity: Common Cost: {W} Target creature becomes white until end of turn. Tap that creature. Draw a card. In a world devoid of sun, illumination comes from cheerless fires or the wandering spirits of the dead.
    Non Foil is $0.50
    Foil is $0.70
Biting Tether [Shadowmoor]
$0.50
Set: Shadowmoor Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{U} Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. A chain of lies as strong as steel.
    Non Foil is $0.50
    Foil is $2.50
Flame Javelin [Shadowmoor]
$0.50
Set: Shadowmoor Type: Instant Rarity: Uncommon Cost: {2/R}{2/R}{2/R} ({2/R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.) Flame Javelin deals 4 damage to target creature or player. Gyara Spearhurler would have been renowned for her deadly accuracy, if it weren't for her deadly accuracy.
    Non Foil is $0.50
    Foil is $0.80
Fossil Find [Shadowmoor]
$0.50
Set: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {R/G} Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. "Some secrets want to be revealed. They burst through the soil of their own accord." —Dindun of Kulrath Mine
    Non Foil is $0.50
    Foil is $0.70
Hollowsage [Shadowmoor]
$0.50
Set: Shadowmoor Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {3}{B} Whenever Hollowsage becomes untapped, you may have target player discard a card. Dreams of dark nights to come are said to stir in the minds of scheming hollowsages.
    Non Foil is $0.50
    Foil is $0.80
Illuminated Folio [Shadowmoor]
$0.50
Set: Shadowmoor Type: Artifact Rarity: Uncommon Cost: {5} {1}, {T}, Reveal two cards from your hand that share a color: Draw a card. Most such relics remain clasped shut for fear of what ominous truths might be carved into the diptych inside.
    Non Foil is $0.50
    Foil is $6.10
Mistmeadow Witch [Shadowmoor]
$0.50
Set: Shadowmoor Type: Creature — Kithkin Wizard Rarity: Uncommon Cost: {1}{W/U} {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.
    Non Foil is $0.50
    Foil is $0.80
Reknit [Shadowmoor]
$0.50
Set: Shadowmoor Type: Instant Rarity: Uncommon Cost: {1}{G/W} Regenerate target permanent. "An axe may break upon a ribbon if the ribbon's will is the stronger." —Awylla, elvish safewright
    Non Foil is $0.50
    Foil is $0.60
Revelsong Horn [Shadowmoor]
$0.50
Set: Shadowmoor Type: Artifact Rarity: Uncommon Cost: {2} {1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn. A deflated sigh breathed into the horn emerges as an inspiring melody.
    Non Foil is $0.50
    Foil is $0.70
River's Grasp [Shadowmoor]
$0.50
Set: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {3}{U/B}
    Non Foil is $0.50
    Foil is $63.70
Safewright Quest [Shadowmoor]
$0.50
Set: Shadowmoor Type: Sorcery Rarity: Common Cost: {G/W} Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves.
    Non Foil is $0.50
    Foil is $1.10
Seedcradle Witch [Shadowmoor]
$0.50
Set: Shadowmoor Type: Creature — Elf Shaman Rarity: Uncommon Cost: {G/W} {2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. She whispered a prayer for strength, and her wishes wafted away like seeds on the wind.
    Non Foil is $0.50
    Foil is $1.60
Wasp Lancer [Shadowmoor]
$0.50
Set: Shadowmoor Type: Creature — Faerie Soldier Rarity: Uncommon Cost: {U/B}{U/B}{U/B} Flying "I doubt that faeries understand how short their lives are, compared to the rest of us. If they did, would they so readily charge into battle, heedless of the danger before them?" —Awylla, elvish safewright
    Non Foil is $0.50
    Foil is $1.10
Advice from the Fae [Shadowmoor]
$0.50
Set: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {2/U}{2/U}{2/U}
    Non Foil is $0.50
    Foil is $11.30
Inkfathom Witch [Shadowmoor]
$0.50
Set: Shadowmoor Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {1}{U/B} Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn. The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.
    Non Foil is $0.50
    Foil is $0.70
Roughshod Mentor [Shadowmoor]
$0.50
Set: Shadowmoor Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{G} Green creatures you control have trample. He didn't hear the cries of the treefolk whose branches he snapped or of the elves caught underfoot. He had eyes only for the path ahead.