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Magic the Gathering
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Pokemon
Star Wars Unlimited
TCG Accessories
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Games Workshop
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Citadel
Vallejo
Scale 75
SMS Paints
- SMS Premium Acrylic Lacquer
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- Weathering Effects
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Bandai
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D&D Books
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- Army Painter Speedpaint 2.0 *NEW*
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- The Army Painter
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Paint Brushes
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
- Weathering Effects
- Airbrushing Gear
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There are 8 productsSort
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Dynamic Discs Lucid Escape 160-169g$29.99 $29.99Stamp color will vary. One word can summarize the Escape, glide. The description cannot stop there, however. The Escape is a fantastic disc for all levels of skill, power, and distance. It has such...
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Dynamic Discs Supreme Trespass - First run 171g$39.99 $39.99Our First Run Supreme Escape is the dawn of a new era for premium plastic at Dynamic Discs. This brand-new disc pays homage to our original Escape fairway driver while embracing the next-generation...
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Dynamic Discs Fuzion Burst Evidence Kona Montgomery team Series$39.99 $39.99The Evidence is a midrange understable disc which is easy to control. Speed 5, Glide 5, Turn -1, Fade 0 Diameter: 21.7 cm Rim Width: 1.4 cm
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Dynamic Discs Supreme Trespass Prototype 173-176 grams$39.99 $39.99The Dynamic Discs Trespass is a fast, overstable distance driver, and currently the fastest Dynamic disc. This is a good driver for backhand and forehand throwers. For such a fast disc, it has a mo...
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Dynamic Discs Supreme Escape$39.95 $39.95The Escape is Dynamic Discs stable moderate speed driver. This is a stable/overstable driver that works well for controlled consistent fairway and wide open drives. This disc is an excellent choice...
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Dynamic Discs Fuzion Escape 173-176 grams$32.99 $32.99The Escape is Dynamic Discs stable moderate speed driver. This is a stable/overstable driver that works well for controlled consistent fairway and wide open drives. This disc is an excellent choice...
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Dynamic Discs Prime Burst Evidence 177+g$24.99 $24.99Stamp color will vary. The Evidence is a slightly understable midrange disc that is very controllable. Where the Verdict and the Truth take care of your straight to overstable midrange needs, the E...
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Dynamic Discs Prime Burst Escape 173-176g$24.99 $24.99Stamp color will vary. One word can summarize the Escape, glide. The description cannot stop there, however. The Escape is a fantastic disc for all levels of skill, power, and distance. It has such...
Showing 1 -8 of 8 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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