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Bandai
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- Army Painter Speedpaint 2.0 *NEW*
- Citadel
- Vallejo
- Scale 75
- Two Thin Coats
- Monument Hobbies
- Turbo Dork
- AK INTERACTIVE
- Abteilung 502
- AMMO by MIG
- Redgrass
- Chronicle Cards Brushes
- Dirty Down Effects
- D&D Prismatic Paint
- Gamers Grass
- The Army Painter
- Broken Toad
- Jasart
- LIQUITEX
- Mr Hobby
- Gundam Markers
- Deluxe Materials
- Delta
- Paint Brushes
- Zap a Gap Adhesives
- Hobby Lighting
- Basing and Diorama
- Weathering Effects
- Airbrushing Gear
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There are 63 productsSort
Translation missing: en.sections.collection_template.product_count
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111-59 WARCRY: SERAPHON CARDS$16.00 $16.00Older than memory, existing for aeons unrecorded, the Seraphon have ever waged an unending, savage war against Chaos. Now they've brought that war to the seat of power for Chaos in the Mortal Realm...
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111-58 WARCRY: HEDONITES OF SLAANESH CARDS$16.00 $16.00Lead the dreaded hosts of Slaanesh – the Chaos God of excess and pleasure – in their conquest to bend the Bloodwind Spoil to their twisted will. Revel in bringing pain and suffering to warbands a...
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111-57 WARCRY: NURGLE DAEMONS CARDS$16.00 $16.00Plague-ridden, diseased and festering, Daemons of Nurgle spread terrible miasmas and rotting, fuming death across the Eightpoints in the name of their benevolent god. Summon a disgusting rabble o...
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111-56 WARCRY: NURGLE ROTBRINGERS CARDS$16.00 $16.00The foot soldiers of Nurgle’s Maggotkin love nothing more than spreading filth and bountiful contagions, hoping to transform the Eightpoints into a sacred garden of beautiful putrescence. These c...
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111-55 WARCRY: DAEMONS OF KHORNE CARDS$16.00 $16.00Relentless and unstoppable, existing only to destroy, the Daemons of Khorne are malicious, brutal entities whose existence is a danger to all life. Now they've been unleashed in the Bloodwind Spoil...
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111-54 WARCRY: BLADES OF KHORNE CARDS$16.00 $16.00Those who pledge their loyalty to the Blood God are forever damned, descending into madness and rage. Now, their ranks spill across the Bloodwind Spoil in a tidal wave of slashing axes, frenzied li...
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111-53 WARCRY: STORMCAST SANCROSANCT CARDS$16.00 $16.00Warriors who channel the magical energies of Sigmar through potent weapons, the Stormcast Eternals of the Sacrosanct Chamber turn their attentions to the Chaos-infested Bloodwind Spoil and the foul...
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111-52 WARCRY: SYLVANETH CARDS$16.00 $16.00The children of Alarielle have arrived to seek revenge for the rampant despoiling of the Mortal Realms. They're not driven by glory or conquest, but rather bitter hatred for those who would destroy...
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111-36 WARCRY: FOMOROID CRUSHER$70.00 $70.00Brutish creatures from a lost age, the Fomoroid Crushers now exist only to tear down and destroy. In battle they fly into a terrible rage, torturous memories of the creatures they once were lending...
Showing 55 -63 of 63 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Guf Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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